Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sat Feb 22, 2014 11:36 pm

A lot went wrong in the late night merge from yesterday.
Hopefully, all should be fixed now (I'll be able to test a bit more tomorrow).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Custom client by Latikai, building on Ender's client

Postby Claeyt » Sun Feb 23, 2014 8:53 am

Still getting this as a 'Haven' error. I've been using Ender's all week, would that matter? Do I need to do another clean wipe?

Image
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
User avatar
Claeyt
 
Posts: 5166
Joined: Mon Dec 24, 2012 4:02 pm

Re: Custom client by Latikai, building on Ender's client

Postby Bearcub » Sun Feb 23, 2014 1:05 pm

Claeyt wrote:Still getting this as a 'Haven' error. I've been using Ender's all week, would that matter? Do I need to do another clean wipe?

Image


Have the same. Forced to use off client :\ so saaaad. Ender gives the same report
Trade is the first step to the diplomacy.
Diplomacy is a tool for unification.
Then be honest with your customers to make new bonds!
User avatar
Bearcub
 
Posts: 408
Joined: Mon Dec 31, 2012 8:22 am
Location: Dalian, China

Re: Custom client by Latikai, building on Ender's client

Postby Emina » Sun Feb 23, 2014 1:32 pm

made a new download just now and tryed it, i logg in but as soon as it starts loading i i get this error!


Code: Select all
java.lang.RuntimeException: Delayed error in resource gfx/hud/hwaup (v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
   at haven.Resource.checkerr(Resource.java:1504)
   at haven.Resource.layer(Resource.java:1388)
   at haven.Resource.layer(Resource.java:1397)
   at haven.Resource.loadimg(Resource.java:1514)
   at haven.GameUI$MenuButton.<init>(GameUI.java:171)
   at haven.GameUI$MainMenu$11.<init>(GameUI.java:940)
   at haven.GameUI$MainMenu.<init>(GameUI.java:940)
   at haven.GameUI.makemenu(GameUI.java:1017)
   at haven.GameUI.<init>(GameUI.java:161)
   at haven.GameUI$$_.create(GameUI.java:120)
   at haven.Widget.makechild(Widget.java:246)
   at haven.UI.newwidget(UI.java:160)
   at haven.RemoteUI.run(RemoteUI.java:71)
   at haven.MainFrame.run(MainFrame.java:291)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/hwaup(v-1), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
   at haven.Resource$Loader.handle(Resource.java:438)
   at haven.Resource$Loader.run(Resource.java:412)
   ... 1 more
Caused by: java.io.FileNotFoundException: http://game.salemthegame.com/res/gfx/hud/hwaup.res
   at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
   at haven.Resource$HttpSource.get(Resource.java:367)
   at haven.Resource$TeeSource.get(Resource.java:266)
   at haven.Resource$Loader.handle(Resource.java:431)
   ... 2 more
User avatar
Emina
 
Posts: 53
Joined: Wed Aug 01, 2012 1:42 am

Re: Custom client by Latikai, building on Ender's client

Postby macscarfe » Sun Feb 23, 2014 1:41 pm

Bearcub wrote:
Claeyt wrote:Still getting this as a 'Haven' error. I've been using Ender's all week, would that matter? Do I need to do another clean wipe?

Image


Have the same. Forced to use off client :\ so saaaad. Ender gives the same report


Me also, get the same error for any client except the seatribe one
User avatar
macscarfe
 
Posts: 10
Joined: Sun Feb 23, 2014 2:29 am

Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Feb 23, 2014 1:51 pm

Emina wrote:made a new download just now and tryed it, i logg in but as soon as it starts loading i i get this error!



delete client-res.jar and client-res.jar.etag from Salem/bin/
As far as I can tell, this is a result from my client-res being overwritten by ender's.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Custom client by Latikai, building on Ender's client

Postby McTc » Sun Feb 23, 2014 4:14 pm

java.lang.RuntimeException: javax.media.opengl.GLException: Not a GL3bc implementation
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:415)
at haven.HavenPanel.run(HavenPanel.java:450)
at java.lang.Thread.run(Thread.java:744)
Caused by: javax.media.opengl.GLException: Not a GL3bc implementation
at jogamp.opengl.gl4.GL4bcImpl.getGL3bc(GL4bcImpl.java:37148)
at haven.TexMSE.fill(TexMSE.java:48)
at haven.TexMS.create(TexMS.java:51)
at haven.TexMS.glid(TexMS.java:60)
at haven.GLFrameBuffer$AttachMS.attach(GLFrameBuffer.java:144)
at haven.GLFrameBuffer.apply(GLFrameBuffer.java:204)
at haven.GLState$Applier.apply(GLState.java:494)
at haven.GOut.apply(GOut.java:203)
at haven.PView.draw(PView.java:242)
at haven.MapView.draw(MapView.java:932)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.GameUI.draw(GameUI.java:576)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:107)
at haven.UI.draw(UI.java:147)
at haven.HavenPanel.redraw(HavenPanel.java:296)
at haven.HavenPanel$1.display(HavenPanel.java:92)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:241)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:703)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)


any ideas?
McTc
 
Posts: 191
Joined: Sun Dec 30, 2012 9:50 pm

Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Feb 23, 2014 6:11 pm

Regarding recent issues with my client:

1) the GL 1281 error

I'm working on it :) it seems to be an issue with anisotropic filtering support.

2) missing hwaup.res

delete client-res.jar and client-res.jar.etag from Salem/bin/


I do not experience either issue myself, but I've been told these steps resolve the issues (at least for some).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Custom client by Latikai, building on Ender's client

Postby macscarfe » Sun Feb 23, 2014 10:44 pm

macscarfe wrote:
Bearcub wrote:
Claeyt wrote:Still getting this as a 'Haven' error. I've been using Ender's all week, would that matter? Do I need to do another clean wipe?

Image


Have the same. Forced to use off client :\ so saaaad. Ender gives the same report


Me also, get the same error for any client except the seatribe one


renamed the two Salem folders in the C:\Users\ folder, the Salem and .Salem folder, and reinstalled the client ... it's working without a problem
User avatar
macscarfe
 
Posts: 10
Joined: Sun Feb 23, 2014 2:29 am

Re: Custom client by Latikai, building on Ender's client

Postby RonPaulFTW » Mon Feb 24, 2014 4:22 pm

Is there a way to make kinned players appear as a different color on radar? Even better would be if they appeared as the color of their group in your kin list.
RonPaulFTW
 
Posts: 928
Joined: Sun May 05, 2013 8:30 pm

PreviousNext

Return to Artifice & Arcana

Who is online

Users browsing this forum: No registered users and 0 guests

cron