Game Development: A Fortunate Providence

Announcements of major changes to Salem.

Re: Game Development: A Fortunate Providence

Postby Agamemnon » Sat Feb 22, 2014 7:07 am

you crybaby ***** there is no other game like salem
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Re: Game Development: A Fortunate Providence

Postby belgear » Sat Feb 22, 2014 7:30 am

Darwoth wrote:unfortunately like so many others you have no idea what you are talking about due to getting the majority of your "knowledge" from troll posts on the forums instead of experience.

No Darwoth I think that you are the one who lacks the experience of being the one who gets *****. Welcome to gaming. All you are doing is whining. If you cannot adapt to the way things need to be played that is your problem
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Re: Game Development: A Fortunate Providence

Postby DeepSixed » Sat Feb 22, 2014 7:35 am

belgear wrote:
Darwoth wrote:unfortunately like so many others you have no idea what you are talking about due to getting the majority of your "knowledge" from troll posts on the forums instead of experience.

No Darwoth I think that you are the one who lacks the experience of being the one who gets *****. Welcome to gaming. All you are doing is whining. If you cannot adapt to the way things need to be played that is your problem



I think Darworth stuck it out when the majority bailed... he's unlikely to keep doing so if the game continues to go 'south'. I don't have his stamina; and I can see other games on the horizon that merit my attention.

I'd take a screen shot and quote you 6 months from now... but why bother... chances are you'll be long gone and it'll be a waste of effort.
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Re: Game Development: A Fortunate Providence

Postby belgear » Sat Feb 22, 2014 8:01 am

DeepSixed wrote:
belgear wrote:
Darwoth wrote:unfortunately like so many others you have no idea what you are talking about due to getting the majority of your "knowledge" from troll posts on the forums instead of experience.

No Darwoth I think that you are the one who lacks the experience of being the one who gets *****. Welcome to gaming. All you are doing is whining. If you cannot adapt to the way things need to be played that is your problem



I think Darworth stuck it out when the majority bailed... he's unlikely to keep doing so if the game continues to go 'south'. I don't have his stamina; and I can see other games on the horizon that merit my attention.

I'd take a screen shot and quote you 6 months from now... but why bother... chances are you'll be long gone and it'll be a waste of effort.
Darwoth's original statements on the server wipe matter were basically "if they do it I quit"
so that means that the only thing keeping him around was the fact that he had a huge advantage over other people.
He has to relearn the game
he has to build a new base
he has to do everything over again and he is pissed cause he finally realized exactly what that entails (as he hasn't actually truly experienced a "fresh start" in ages.)
It honestly just looks like a temper tantrum.
We will see what happens, and I will be around in one form or another (as I plan to diversify my investments it will be pretty hard to eliminate me completely, and at this point I honestly just can't wait to see where this all leads)
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Re: Game Development: A Fortunate Providence

Postby colesie » Sat Feb 22, 2014 8:11 am

Agamemnon wrote:you crybaby ***** there is no other game like salem

Haven and Hearth. Play it.
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Re: Game Development: A Fortunate Providence

Postby Darwoth » Sat Feb 22, 2014 8:29 am

i swear i have never seen a collection of gamers that were so ***** stupid in my life.

i have started over from scratch 4 times *******, the most recent being 4 months ago :lol: :lol:

i do not have to "relearn the game" because fundamentally absolutely nothing has changed other than a forced slow down to protect morons like yourself for an extra month. i have an iron mine, 40 piles of coal, a farmers house, fields growing and a town claim all set up on day one BEFORE i decided to say ***** it, what have you done thus far?

:lol: :lol: :lol:

furthermore your earlier statements about "lol this helps people not lose everything maaaaan, it is great!" shows how utterly clueless you are. learning all the skills is the first baby step to making a character, something you have undoubtedly not realized as you have not gone beyond that point. people are making alts right now to knock out boards and metal quickly on schedule.

after that period is done everyone will still be focusing their **** on a handful of characters so as to not end up with 40 useless characters, difference is it will now take you a year or more to hit 500 stocks or hammer and nail (for example) or 200 in the others for slotting so when you lose that character you will not be rebuilding it. you know, the exact opposite of everything you said just like in your day to day life.
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Re: Game Development: A Fortunate Providence

Postby naosnule » Sat Feb 22, 2014 8:46 am

In before people provoke Darwoth enough to make him stay again to teach them a lesson.
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Re: Game Development: A Fortunate Providence

Postby enemyunknown » Sat Feb 22, 2014 8:55 am

Darwoth wrote:i have an iron mine, 40 piles of coal, a farmers house, fields growing and a town claim all set up on day one


Image


Darwoth wrote:what have you done thus far?


Image


Eerrr... Nothing special. Really.
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Re: Game Development: A Fortunate Providence

Postby belgear » Sat Feb 22, 2014 9:17 am

Darwoth wrote:i swear i have never seen a collection of gamers that were so ***** stupid in my life.

i have started over from scratch 4 times *******, the most recent being 4 months ago :lol: :lol:

i do not have to "relearn the game" because fundamentally absolutely nothing has changed other than a forced slow down to protect morons like yourself for an extra month. i have an iron mine, 40 piles of coal, a farmers house, fields growing and a town claim all set up on day one BEFORE i decided to say ***** it, what have you done thus far?

:lol: :lol: :lol:

furthermore your earlier statements about "lol this helps people not lose everything maaaaan, it is great!" shows how utterly clueless you are. learning all the skills is the first baby step to making a character, something you have undoubtedly not realized as you have not gone beyond that point. people are making alts right now to knock out boards and metal quickly on schedule.

after that period is done everyone will still be focusing their **** on a handful of characters so as to not end up with 40 useless characters, difference is it will now take you a year or more to hit 500 stocks or hammer and nail (for example) or 200 in the others for slotting so when you lose that character you will not be rebuilding it. you know, the exact opposite of everything you said just like in your day to day life.
:) they changed the numbers involved with streamlining production. That is the difference.
And I am glad you are impressed with yourself! I have yet to actually place my t-bell as quite frankly there really isn't much point for the next 24 hours and I would rather conserve the money.
Time will tell! You can't push my **** in if you don't stick around to do so
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Re: Game Development: A Fortunate Providence

Postby kelthulz » Sat Feb 22, 2014 9:41 am

for a newbie like me the new system is good. And if it make the old face guys cry it will be more epic :D.

the "Full & Fed-up" debuff make you take longer time to increase stats but i found that we can fill the bars easier because of multiuse, the berries tree repawn faster, finding food easier, etc.... So i can take the time for hunting and grind silver or build what ever i want easier.

Inspirationals & Proficiencies maybe need adjust, somethings like increase the Inspiration restore rate determined by maximum level of Black Bile or decrease Inspiration cost to a line where everyone can get all the basic skills with the startup Inspiration(what is the basic skills, i don't know maybe Beaver Skinning, Pottery, Tanning :P).

The new system have both pros and cons, but i think it make the game less pay-to-win(remove stall, grind silver easier, high-tier stuffs not good for newstarter, etc...).

loftar and jorb don't make a game which we think cool or should be, they make a game which they think cool and want to share with all of us(I think :P). So don't ask somethings like give back the old system or similar(let's think about the time they take to develope the new system).

PS: sorry about my english! :P
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