Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby _Gunnar » Fri Feb 21, 2014 11:48 am

Well, I can now start the client but I just get "Connection Refused" when I try to log in :p

Edit: Chiprel is a legend, his client works with some minor hacking to make it mac-compatible :P
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Re: Custom client by Latikai, building on Ender's client

Postby darnokpl » Fri Feb 21, 2014 12:08 pm

After it downloaded everything it shutsdown without any error :/
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Re: Custom client by Latikai, building on Ender's client

Postby Mushibag » Fri Feb 21, 2014 2:18 pm

Chiprel wrote:For those having GL 1281 error. (might fix/work with other new gl errors too)
Compiled new changes with a bit older kandarim client source. Didn't play yet so dunno if i didnt mess up anything. But I'm being able to create a char and walk now. While before I was getting GL 1281 error :P

https://dl.dropboxusercontent.com/u/955 ... m21.02.zip

Unzip, edit run.bat to point at your java.exe and play.

PS. It's still being uploaded atm. Link should be up in around ~15mins.
PS2. No cartographer function in this one.


edit: Client was crashing when you had opened inventory and an item/items in it. Fixed.
Here is the fix:
https://dl.dropboxusercontent.com/u/95535397/salem.jar
Just overwrite file that you downloaded and unpacked before.

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Re: Custom client by Latikai, building on Ender's client

Postby Chiprel » Fri Feb 21, 2014 3:49 pm

_Gunnar wrote:Well, I can now start the client but I just get "Connection Refused" when I try to log in :p

Something is blocking your connection. Firewall? Router? I do not remember what ports should be opened for salem.

_Gunnar wrote:Edit: Chiprel is a legend, his client works with some minor hacking to make it mac-compatible :P

It's standard latikai client (15 feb version) with fastly added by me loftar changes. Looks like I messed up at least one more thing too. (whenever you hover mouse over food that have multiple uses(in crafting menu) client crashes). If this works on your mac then surely normal latikai client will work too(or at least should, technically). All the pras should go to Kandarim ;)
I only compiled this to get around GL 1281 error that I'm getting. I guess that Kandarim merged something wrong from loftar code because default client works for me perfectly :(
Hopefully he'll find it :)
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Fri Feb 21, 2014 4:23 pm

possibly this is the anisotropic filtering I accidentally merged again (which is not really functional yet, last time I tried it)

I should get round to cleaning up the merge tonight
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Re: Custom client by Latikai, building on Ender's client

Postby merrymaidmarian » Fri Feb 21, 2014 9:39 pm

I just installed the client with the updater from the thread's first post.
All seemed well, I even got to character selection.
But upon loading in, I got this error report:

Code: Select all
java.lang.RuntimeException: haven.GLShader$ShaderException: Failed to compile shader
Log:
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
ERROR: 0:11: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


   at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
   at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
   at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
   at javax.media.opengl.Threading.invoke(Threading.java:191)
   at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:415)
   at haven.HavenPanel.run(HavenPanel.java:450)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLShader$ShaderException: Failed to compile shader
Log:
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
WARNING: 0:11: 'texelFetch' : function not available in current GLSL version - trying implict argument conversion
ERROR: 0:11: 'texelFetch' : no matching overloaded function found (using implicit conversion)
ERROR: 0:11: 'assign' :  cannot convert from 'const float' to 'FragColor 4-component vector of float'


   at haven.GLShader$ShaderOb.compile(GLShader.java:74)
   at haven.GLShader$FragmentShader.create(GLShader.java:273)
   at haven.GLShader.glid(GLShader.java:347)
   at haven.GLProgram$ProgOb.link(GLProgram.java:86)
   at haven.GLProgram.apply(GLProgram.java:142)
   at haven.GLState$Applier.apply(GLState.java:455)
   at haven.GOut.apply(GOut.java:203)
   at haven.GOut.ftexrect(GOut.java:325)
   at haven.GOut.ftexrect(GOut.java:341)
   at haven.FBConfig.resolve(FBConfig.java:193)
   at haven.PView.draw(PView.java:255)
   at haven.Avaview.draw(Avaview.java:118)
   at haven.Widget.draw(Widget.java:514)
   at haven.Widget.draw(Widget.java:519)
   at haven.FramedAva.draw(FramedAva.java:58)
   at haven.Widget.draw(Widget.java:514)
   at haven.Widget.draw(Widget.java:519)
   at haven.GameUI.draw(GameUI.java:573)
   at haven.Widget.draw(Widget.java:514)
   at haven.Widget.draw(Widget.java:519)
   at haven.RootWidget.draw(RootWidget.java:107)
   at haven.UI.draw(UI.java:147)
   at haven.HavenPanel.redraw(HavenPanel.java:296)
   at haven.HavenPanel$1.display(HavenPanel.java:92)
   at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
   at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
   at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
   at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
   at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
   at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)


EDIT: I don't get this error with ender's client
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Re: Custom client by Latikai, building on Ender's client

Postby Whiskybob » Sat Feb 22, 2014 10:40 am

Hi.
Any reason this client makes the game work like power-point. I mean regular client works smoothly but when i launch your client fps is like...10 or less.
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Re: Custom client by Latikai, building on Ender's client

Postby Shill » Sat Feb 22, 2014 3:31 pm

Whiskybob wrote:Hi.
Any reason this client makes the game work like power-point. I mean regular client works smoothly but when i launch your client fps is like...10 or less.


I noticed issues with overlays and the frame reducer. If you got something like Skype call going or Raptor, Steam, Desura stuff, disable them or turn off the FPS reducer for inactive window. Also, there are a ***** of bugs when using the interface and recipes in food, the new gobbling info crashes you if you let it try to fetch data from the wiki that doesn't exist. Best off abandoning Lat's for Ender's, its working flawlessly.

With Regards,

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Re: Custom client by Latikai, building on Ender's client

Postby nickbalev » Sat Feb 22, 2014 3:54 pm

java.lang.Error: java.lang.reflect.InvocationTargetException
at haven.MainFrame.javabughack(MainFrame.java:393)
at haven.MainFrame.main2(MainFrame.java:406)
at haven.MainFrame.access$100(MainFrame.java:63)
at haven.MainFrame$8.run(MainFrame.java:476)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at java.awt.EventQueue.invokeAndWait(Unknown Source)
at javax.swing.SwingUtilities.invokeAndWait(Unknown Source)
at haven.MainFrame.javabughack(MainFrame.java:384)
... 4 more
Caused by: java.lang.NoClassDefFoundError: com/jogamp/common/type/WriteCloneable
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at haven.TexGL$TexDraw.<clinit>(TexGL.java:83)
at haven.TexGL.<init>(TexGL.java:154)
at haven.TexGL.<init>(TexGL.java:282)
at haven.TexI.<init>(TexI.java:42)
at haven.Resource$Image$1.<init>(Resource.java:618)
at haven.Resource$Image.tex(Resource.java:618)
at haven.Resource.loadtex(Resource.java:1515)
at haven.LoginScreen.<clinit>(LoginScreen.java:47)
at haven.MainFrame$5.run(MainFrame.java:387)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.jogamp.common.type.WriteCloneable
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 47 more

i get this error
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Re: Custom client by Latikai, building on Ender's client

Postby kwagam » Sat Feb 22, 2014 9:38 pm

My client creshes when I click -> craft -> food -> fish & seafood
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