Ephemeros wrote:Good update. Im sure it gets better as you work on increasing your stats. And the downtime just gives you time to explore and build stuff while it regenerates.
Mereni wrote:
I'm sure plenty of people are trying to delude themselves by saying this... but you'll realize pretty quickly there's not that much to build when you have only a few skills. And increasing stats? Also a long, drawn out process when one point of one humor takes an hour to recover from even at very low stats when you only need a single piece of food to get that point.
So, after the initial creation of character and using up the starting well of inspiration, you're left with a very boring grind of one humor point an hour, and BB having very small effect on inspiration regen you can only study half a dozen things a day. A single player can't get enough skills to even build a base for a few weeks, so what do you do? Wander around aimlessly? Mindlessly flatten land for hours against the time when you can finally build a town? Log off and wait till tomorrow a'la Facebook? Log off and don't come back? I think more and more people will choose that last one if something isn't done about this.
Mereni wrote:Log off and don't come back?
enemyunknown wrote:Yeah, get lost.
All these whinings 'bout Glutony and Inspirational cool-downs are *****. These things prevent players to make a bunch of alt-chars in few days. Now making a char is a long process - even if you got a lot of T3-fields and inspirationals.
I like dat ****.
jwhitehorn wrote:You won't be singing the same tune after I scalp you. Just a few more hours to murder.
jwhitehorn wrote:You won't be singing the same tune after I scalp you. Just a few more hours to murder.
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