The Ghost of Christmas Future

Announcements of major changes to Salem.

Re: The Ghost of Christmas Future

Postby Stormie » Wed Jan 22, 2014 4:08 am

IIRC "soon" is the Salem term for "idk". Coming Soon just don't have that ring as a set date, but were used to that...lol
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Re: The Ghost of Christmas Future

Postby Tonkyhonk » Wed Jan 22, 2014 2:42 pm

the below is parts of chatlog from haven chat channel, but there is a bit of info salem players may be interested in.
so proceed if you are rather getting bored, and feel like reading :)
thought it would be a bit unfair not to show it to salem forumers when oddity posted haven parts to haven forumers.
※i have removed some unrelated lines, the time-stamp is @utc+9. be warned that latency talk starts with regarding haven server.
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08:41 loftar > I'm a bit busy configuring the new server we got for Salem, though.
-
08:51 Urist > loftar, why did you get new server anyway? Not like there are too many players
08:52 loftar > Well, mostly because the current server is ridiculously expensive, while not being better for it. :)
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08:55 loftar > It is true that the new server actually is better than the previous one, though. :)
08:55 loftar > Even though it's much cheaper. :)
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08:56 loftar > There is one thing the previous server had going for it, which is why I wanted to keep it for a long while, namely extremely good I/O.
08:56 Urist > loftar, do expect server popultion rise after update/
08:56 Urist > you*
08:56 loftar > But since the lag fix, I don't need such extreme I/O performance any longer.
08:56 loftar > I sure hope so, Urist. I think the changes improve the game a lot.
08:57 loftar > Not only in the current state of the game, either, but they also make it more meaningful to add new stuff in the future.
08:57 loftar > I think one of the primary reasons why it was starting to feel meaningless to add new stuff to Salem was because the previous systems made new content kind of meaningless.
08:57 Tonky > this is salem server, right? who has been hosting the current one?
08:57 loftar > Especially the gobbling system, which is now fixed.
08:58 Urist > is there any wipe incoming?
08:58 loftar > I'm fairly sure it's this company, Tonky: http://www.game-hosting.com/
08:58 loftar > Though if it is, they've completely revamped their homepage lately.
08:58 Tonky > thats the choice by paradox, correct?
08:58 loftar > But it does match the domain name from the mails I'm exchanging with them, indeed.
08:59 loftar > Yes, it was.
08:59 loftar > I can only assume that they had previous agreements with them, or something.
09:00 Urist > does it mean update is coming very soon?
09:00 loftar > They aren't necessarily connected, but I sure hope we'll be able to release the update soon enough. :)
09:01 loftar > I'm still aiming for the end of the month, but we'll see.
09:01 loftar > There are a few loose ends.
-
09:03 Deus > too bad i think we need a little refresh
09:03 Deus > less latency is always nice
09:03 loftar > Latency?
09:03 Deus > im an american QQ
09:04 Deus > west coast
09:04 loftar > I see. I don't really think latency to the U.S. is bad in general, though. Though I could be wrong.
09:04 Rawrz > i dont even know
09:04 Deus > its geographic latency
09:04 loftar > Hmm, maybe that makes a difference.
09:04 Rawrz > i should ping the server and find out
09:04 Deus > the ms is at least 250
09:04 Tonky > maybe i should too ::p
09:04 Urist > 250ms is okay
09:04 Deus > factor in extra routing
09:04 loftar > "The ms" |)
09:04 Rawrz > i get like 150 it seems
09:05 Tonky > i dont even know how
09:05 loftar > "ping moltke.seatribe.se", Tonky.
09:05 Deus > and general isp *****
09:05 loftar > From a console.
09:05 Tonky > from where?
09:05 Urist > I play blade and sould with 400ms on chinese server
09:05 Rawrz > cmd prompt
09:05 Tonky > ah
09:05 Urist > and it's action game
09:05 Urist > and it was fine
09:05 Rawrz > 180 ms seems avg
09:05 Urist > it's not about ping
09:05 loftar > Hm, it's actually that bad, huh? I didn't think that.
09:06 loftar > For me it's 30 ms.
09:06 EnderWiggin > 40 for me
09:06 Deus > 17
09:06 Rawrz > but im near boston
09:06 Urist > because to get this fine with same ping I had to use chinese vpn
09:06 Rawrz > its hosted in germany though
09:06 Deus > counting hops
09:06 Rawrz > i think
09:06 Deus > 204
09:06 Bandit > in bears?
09:06 Deus > and 22 hops
09:07 Urist > ping is the last thing you should care about
09:07 Deus > its more a problem in mount ad blade
09:07 Deus > multiplayer on euro servers
09:07 loftar > I do find it a bit weird, though. I mean, if it's just about geographical position, then the limitations from the speed of light shouldn't be worse than ~70 ms even if you're at the other side of the world.
09:08 Deus > well welocme to "MURICA
09:08 Deus > we use coax
09:08 Deus > for liek 90%
09:08 Rawrz > hey now
09:08 Rawrz > i got fiber optics
09:08 Tonky > ok, i finally got it
09:08 EnderWiggin > extra routing will add some time
09:08 Rawrz > that might eventually run into coax
09:08 Tonky > average 286ms
09:08 Deus > theoretically docsis 3.1 you could pull gigabit
09:08 loftar > Well, coax is still electricity. ;)
09:08 Deus > over coax
09:08 Tonky > am i getting the right number?
09:09 Blood_Raven > i have fine ping in ukraine
09:09 Deus > buuuut that "expensive"
09:09 Blood_Raven > its near russia
09:09 loftar > Huh, I actually thought you would have it worse, Tonky. Latency between here and Japan is usually horrible in my experience.
09:09 Tonky > hm
09:09 Deus > and woudl mess up their pairing agreements
09:09 Tonky > min 278ms, max 290ms
09:09 loftar > Yes, those numbers are consistent.
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09:12 Tonky > loftar, what about the salem server? what should i put instead of moltke to check it?
09:12 loftar > plymouth.seatribe.se
09:12 Tonky > heh, 312ms
09:13 loftar > Well, it's in Sweden, so my latency to it is about 2 ms. :)
09:13 Urist > 25ms
09:13 Deus > 216 ms
09:13 Deus > to plymouth
09:14 Urist > I'm kinda on border with finnland
09:14 Tonky > Deus, where are you?
09:14 Deus > west coast usa
09:14 Rawrz > 190 ms
09:14 Deus > seattle tbp
09:14 Rawrz > ill just ping my own server
09:14 Tonky > ah
09:14 Rawrz > and make myself feel better
09:14 Tonky > lol
09:14 Deus > its actually neice
09:14 Deus > and temperate
09:14 Rawrz > that 2 ms
09:14 loftar > Well, that's 190 μs for me, since it's on the same LAN. ^^
-
09:15 Urist > loftar, you didn't answer about salem wipe
09:15 Urist > ill be there one?
09:15 loftar > At some point, perhaps. :)
09:15 Deus > thats it
09:15 loftar > Right now we're focusing on the upgrade, though. ;)
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Re: The Ghost of Christmas Future

Postby Kandarim » Wed Jan 22, 2014 2:59 pm

thanks for posting, tonky
I have neither the crayons nor the time to explain it to you.
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Re: The Ghost of Christmas Future

Postby Stormie » Wed Jan 22, 2014 3:27 pm

Of all that the last three lines are most important to a lot of people...

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09:15 Urist > loftar, you didn't answer about salem wipe
09:15 Urist > ill be there one?
09:15 loftar > At some point, perhaps. :)
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Re: The Ghost of Christmas Future

Postby Thor » Wed Jan 22, 2014 4:28 pm

Stormie wrote:Of all that the last three lines are most important to a lot of people...

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09:15 Urist > loftar, you didn't answer about salem wipe
09:15 Urist > ill be there one?
09:15 loftar > At some point, perhaps. :)


Fokken called it
Oh man, Loftar and his "perhaps" again
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Re: The Ghost of Christmas Future

Postby Kandarim » Wed Jan 22, 2014 5:12 pm

Stormie wrote:Of all that the last three lines are most important to a lot of people...

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09:15 Urist > loftar, you didn't answer about salem wipe
09:15 Urist > ill be there one?
09:15 loftar > At some point, perhaps. :)



I should mention there are two more lines after that:

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09:15 Deus > thats it
09:15 loftar > Right now we're focusing on the upgrade, though. ;)


the message I got from the last five lines:

"the possibility of a wipe in the future is still there, but it won't be with this update"
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: The Ghost of Christmas Future

Postby uncleseano » Wed Jan 22, 2014 5:22 pm

Damn, I won't have the time to build another base/char from scratch... that would be me out :(

Here's hoping there be nowt on the wipe front when the update is stable
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Re: The Ghost of Christmas Future

Postby Darwoth » Wed Jan 22, 2014 5:47 pm

sounds like a neutral statement to me saying "who knows, maybe one day but not today" that way the chat room full of zytx's wouldn't annoy him to much with their ***** the way they would have if he just said "no".
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Re: The Ghost of Christmas Future

Postby uncleseano » Wed Jan 22, 2014 8:05 pm

Darwoth wrote:sounds like a neutral statement to me saying "who knows, maybe one day but not today" that way the chat room full of zytx's wouldn't annoy him to much with their ***** the way they would have if he just said "no".


Hope so D.woe, hope so....

(D.woe sounds impressive)
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Re: The Ghost of Christmas Future

Postby ZtyX » Wed Jan 22, 2014 9:32 pm

That was an interesting chat. Thanks to Loftar, Tonky and the other guys.
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