Custom client by Latikai, building on Ender's client

Forum for game modifications and custom clients.

Re: Custom client by Latikai, building on Ender's client

Postby Cheena » Sun Jan 19, 2014 11:02 am

Absolutly that'd be great.

I wont tell how great is your work again, I think I've told it enough for now :mrgreen:
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Jan 19, 2014 11:32 am

Cheena wrote:Absolutly that'd be great.

I wont tell how great is your work again, I think I've told it enough for now :mrgreen:


go on - one more time never killed anyone
Except for that one incident, y'know, the one with the sulphur-pure tree, the march hare and the bag of sugar

on the request: shouldn't be too hard, as I recall haven having that functionality
I have neither the crayons nor the time to explain it to you.
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Re: Custom client by Latikai, building on Ender's client

Postby Thor » Sun Jan 19, 2014 11:42 am

Sweet!
If one could place a temporary marker (or markes) on minimap that would kind of nice also, if not hard to implement.
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Re: Custom client by Latikai, building on Ender's client

Postby qbradq » Sun Jan 19, 2014 2:48 pm

The chat logs feature is breaking on systems that do not use a backslash for path separation. Please use the File object to create paths rather than string concatenation. This will make the feature cross-platform.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Jan 19, 2014 3:12 pm

qbradq wrote:The chat logs feature is breaking on systems that do not use a backslash for path separation. Please use the File object to create paths rather than string concatenation. This will make the feature cross-platform.


incoming in the next update

Currently working on the cartographic features, but I doubt I'll finish them this weekend.
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Re: Custom client by Latikai, building on Ender's client

Postby qbradq » Sun Jan 19, 2014 5:11 pm

It's no hurry, I actually noticed the issue as I was preparing to re-install Windows so it's not impacting me at the moment. Gaming on Linux is just frustrating :(
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Re: Custom client by Latikai, building on Ender's client

Postby qbradq » Sun Jan 19, 2014 5:30 pm

Another bug report, the 1x1 fields appear to be enabled on first launch, but the checkbox is not checked in the options menu. I'd also like to take a moment to say that I really enjoy the features in this client, 1x1 fields and gob paths in particular! Great work!
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Sun Jan 19, 2014 7:22 pm

woops, something weird happened there (actually, the checkbox was showing the state of the gob path checkbox on start-up). Fixed on next update.
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Re: Custom client by Latikai, building on Ender's client

Postby Kandarim » Mon Jan 20, 2014 9:58 pm

sneak peek:
Image

Scalable chat font size implemented and coming up next client update!
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Re: Custom client by Latikai, building on Ender's client

Postby Thor » Mon Jan 20, 2014 10:15 pm

Kandarim wrote:sneak peek:
Image

Scalable chat font size implemented and coming up next client update!


Oh man looking so good
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