Salem-Wiki Tribe Endorsed

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Re: Salem-Wiki Tribe Endorsed

Postby jwhitehorn » Thu Dec 26, 2013 6:29 am

joshnpk wrote:Love the Wiki, very useful. When will more detailed information about scents, tracking and crime be added to the wiki?


Interesting suggestion. We have been toying around with the idea of adding a detailed section for both raiding & Crimes. The problem is that knowledge is power and quite frankly, we do not support raiding or crimes. As such, we are in an ethical dilemma where we would like to "educate" but on the reverse do not want to "assist" those who would do criminal things.

Think of it like a College Chemist Professor being asked what combinations of chemicals can make bombs or drugs. Surely you can and want to answer the question for the sake of education, but is it wise to do so?

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Re: Salem-Wiki Tribe Endorsed

Postby Cheena » Thu Dec 26, 2013 12:34 pm

In my opinion -if it interests you ^^' - people need to know what :
- is a crime. I've seen a lot of guys not understanding why they couldn't see any scent when their places wasn't even claimed, and starting to whine because all they did in a week or so has been stolen without any chance of fight back...
- is a scent, what crimes leave it, what scent names reffer to what crime exactly (finding a battery scent doesn't really always help the guy to know what happened there), and what you can do with it...
- is a summoning, and what mechanics it implies (the target being in Boston or not, etc.)

That is indeed a dangerous knowledge, just as owning the map of a whole server. Having my own opinion about "people" in general, I don't think it can hurt to let people know about it, because :
1) Those who don't know all they need to know about crimes and scents and all are noobs.
2) If they are noobs, they can't really cause a lot of problems. Or can they ? :o
3) once they are not noobs anymore, they'd find enough ways to learn about it by themselves if they wanna raid anyway, so no reason to hide it from them at the begining. Like, for exemple, asking in game innocently under cover of "my base has been raided, what can I do :'( "

All of that to say that I'd be glad to see a section about crimes and scents too ^^
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Re: Salem-Wiki Tribe Endorsed

Postby Syndarn » Thu Dec 26, 2013 1:09 pm

Very nice wiki you guys have made. Very nice.

I agree with Cheena on this one. Explaining how scents are left and what one can do with them is pretty essential to be able to defend yourself.

I don't very much support that you should create a raiding section. And if you have to explain something about raids while explaning crimes, then i suggest you do it indirectly so i points more at defending and highlighting that this is not acceptable behaviour, as a warning. The guys who can read between the lines and get something else out of it probably deserve it anyways, or will mostlikely figure it out on their own very soon.

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Re: Salem-Wiki Tribe Endorsed

Postby Tylan » Thu Dec 26, 2013 3:21 pm

jwhitehorn wrote:The problem is that knowledge is power


Thank you for your suggestions. Personally, I feel that details (summonable crimes vs. non, how long each crime lasts, for example) of specific criminal elements should be outlined for reference as well as the general process of tracking, evidence, what-have-you. This information is not necessarily dangerous for anyone to have (see page on Waste Claims). Don't expect raiding tactics. At the same time, though, don't find it surprising if there are more MM Pro-Tips to correct the abundant defensive/offensive techniques we witness that regularly result in buckets and buckets of tears. These tips may, in fact, produce better raiders from the general populace, a result for which we will not make apologies. The entire purpose of the wiki is to inform the community and, really, it wouldn't be very sporting of you to condone informing on one part of the game and not the game as a whole. People like you would be the first to gripe if the Tribe found something with the new humouring system that wasn't revealed until months later.

Cheena, although your emotive tongue in cheek statement regarding noobs becoming a threat is funny, it's the truth. Give a man an 85% Aspen and two pieces of legacy humus, humour him for 6 points and contribute to 2/3 the humus of a sunflower pot. Teach a man the basics of agriculture, splitting seeds, modern methods (soon to be outdated) of humouring, and you have a completely different creature. Threatening to us, no, but to the rest of the game population? And while the Tribe would of course continue to protect Plymouth and enforce the Treaty, why would we willingly give the weapons that could make our job more difficult when the mother server is already practically crimeless?

To be more precise:

Cheena wrote:1) Those who don't know all they need to know about crimes and scents and all are noobs.

This is not true. There are many longtime players who don't regularly or have never dabbled in the dark arts and the Tribe and most people in game prefer this. This is why the formula for meth isn't given freely to people with easy access to all the equipment. You can get it if you try hard enough, but the government doesn't casually post it on their website.

Cheena wrote:2) If they are noobs, they can't really cause a lot of problems. Or can they ? :o

Anyone can cause problems, so stop trying to be cute. It's not our intention to keep people ignorant to keep them down. If we wanted that, we wouldn't have created the better wiki in the first place.

Cheena wrote:3) once they are not noobs anymore, they'd find enough ways to learn about it by themselves if they wanna raid anyway, so no reason to hide it from them at the begining.

Yes, but information is a gateway drug, and ready access could very possibly lead to an increase in would-be raiders. Not only is raiding against the law in Plymouth (without proper paperwork), but believe me when I say the community does not want the wrong information shared with the masses.

Cheena wrote:All of that to say that I'd be glad to see a section about crimes and scents too ^^

If noobs are the only ones who don't know what they need to know, you must know what they need to know, so why don't you either jot something up for submission OR submit it yourself on sabinati's wiki? Not sure how he or others would feel about that, but it's worth a shot if you really feel this is need-to-know stuff.
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Re: Salem-Wiki Tribe Endorsed

Postby joshnpk » Thu Dec 26, 2013 8:38 pm

I just want to gain a better understanding of how these particular mechanics work as I've never really known many solid facts about them, also understanding how it all works can only provide me with a massive advantage when defending my self from others.
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Re: Salem-Wiki Tribe Endorsed

Postby RonPaulFTW » Thu Dec 26, 2013 9:12 pm

Tylan wrote:scissors


So essentially if Cheena writes up a posting on your wiki about scents you will delete it?
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Re: Salem-Wiki Tribe Endorsed

Postby jwhitehorn » Thu Dec 26, 2013 10:17 pm

RonPaulFTW wrote:So essentially if Cheena writes up a posting on your wiki about scents you will delete it?


Cheena doesn't have an account on our Wiki.

Our Wiki Authors have a moral code of ethics that would not allow them to perpetuate information that would HURT the Salem community. Just as we would not allow one to write source code for bots, nor advocate bugs.

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Re: Salem-Wiki Tribe Endorsed

Postby Amour_Vulpes » Thu Dec 26, 2013 10:52 pm

RonPaulFTW wrote:-Scissors.-

Why not just add onto the default wiki that allows all information? This wiki may be great for a many things, but if they wish to abide a moral code to limit their knowledge to others then so be it. Just write up an entire section on combat in the default wiki as it'll be protected as long as it remains true.
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Re: Salem-Wiki Tribe Endorsed

Postby jwhitehorn » Thu Dec 26, 2013 10:57 pm

Amour_Vulpes wrote:Why not just add onto the default wiki that allows all information? This wiki may be great for a many things, but if they wish to abide a moral code to limit their knowledge to others then so be it. Just write up an entire section on combat in the default wiki as it'll be protected as long as it remains true.


Kandarim's Client links to our Wiki so I take offense with your usage of the term "Default" wiki. I believe we have the Default Wiki. The other ones can and should be referenced as the "Lesser-Wiki".

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Re: Salem-Wiki Tribe Endorsed

Postby RonPaulFTW » Thu Dec 26, 2013 11:00 pm

jwhitehorn wrote:
RonPaulFTW wrote:So essentially if Cheena writes up a posting on your wiki about scents you will delete it?


Cheena doesn't have an account on our Wiki.

Our Wiki Authors have a moral code of ethics that would not allow them to perpetuate information that would HURT the Salem community. Just as we would not allow one to write source code for bots, nor advocate bugs.

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