MM Tribe Treaty

Forum for In-Game politics, relations and matters of justice.

Re: MM Tribe Treaty

Postby Shill » Fri Nov 15, 2013 12:38 pm

Dear Good Burghers,

Surely I say to you, them trolls would starve...

With Regards,

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Re: MM Tribe Treaty

Postby MagicManICT » Fri Nov 15, 2013 7:27 pm

Back to topic....

I don't believe that ramshackle place was Mushi's. Wouldn't he have to be playing if it was his? By this time, everything should have decayed. Was this on Plymouth? If so, it looks a bit like my abandoned location, but I didn't have a fence up. Someone must have come in and found it and improved on it.

"Brego", you shouldn't have given away your other account if you want people to address you as that name. Or maybe you should put it in your signature. We all know who "The Chief" is because he loudly announces it in every post. Now, can we end this derail and troll session? It's not funny, just annoying.
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Re: MM Tribe Treaty

Postby Mushibag » Fri Nov 15, 2013 7:51 pm

jwhitehorn wrote:I believe I have found Mushibag's new base. It was a criminal stronghold which had not paid the Treaty.

Justice.

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MM Tribe

Damnit Chief... Now I have to start over. AGAIN! I hate you.

MagicManICT wrote:I don't believe that ramshackle place was Mushi's. Wouldn't he have to be playing if it was his? By this time, everything should have decayed. Was this on Plymouth? If so, it looks a bit like my abandoned location, but I didn't have a fence up. Someone must have come in and found it and improved on it.

I started playing again, and was simply squatting in your old house. The fence was erected to keep the dirty injuns out, which worked for a while, but Chief version 7.0.138 must have raised his humours, because apparently he was able to break in. :(
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Re: MM Tribe Treaty

Postby Judaism » Fri Nov 15, 2013 8:03 pm

My intel showed me this picture:

Image

Chief managed to get some of his biles above 10, be carefull please.
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Re: MM Tribe Treaty

Postby MagicManICT » Fri Nov 15, 2013 9:00 pm

Judaism wrote:Chief managed to get some of his biles above 10, be carefull please.


Two things:

Wow, that must be a first ;)

and

Oops, there's a mole! Cats out of the bag, now!
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Re: MM Tribe Treaty

Postby jwhitehorn » Fri Nov 15, 2013 9:02 pm

MagicManICT wrote:Two things:

Wow, that must be a first ;)

and

Oops, there's a mole! Cats out of the bag, now!

The Chief never had more than 10 humours. Everything up until now has been about intimidation and scare tactics. Damn you Judaism for releasing that screenshot.

P.S. That also means I killed your 400 humour character in open combat with a 10 humour character :).

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Re: MM Tribe Treaty

Postby jwhitehorn » Mon Nov 18, 2013 1:16 am

Paving a Nazi symbol in your base is never a good idea.

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Re: MM Tribe Treaty

Postby belgear » Mon Nov 18, 2013 2:48 am

jwhitehorn wrote:Paving a Nazi symbol in your base is never a good idea.

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MM Tribe

Justice is served!
Pras!
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Re: MM Tribe Treaty

Postby jwhitehorn » Mon Nov 18, 2013 5:12 am

Amour_Vulpes wrote:
Though there is a 50% chance the owner may be a Buddhist.

If not, the one less wana-be-fascist its better for everyone.


Now that you mentioned it, all his keys were written in some kind of silly chineseian writing. However, I think it is pretty widely known that Buddha was one of the more aggressive gods. So Justice none-the-less.

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Re: MM Tribe Treaty

Postby Pjotr84 » Mon Nov 18, 2013 6:06 am

Please don't start a discussion about what swastikas mean. We all know what horrible connotation it has since 1939, regardless of any other meanings it has/had in different cultures or times
Mushibag wrote: Pjotr confirmed racist.


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