Gameplay pace sucks

Forum for suggesting changes to Salem.

Re: Gameplay pace sucks

Postby Darwoth » Mon Oct 21, 2013 12:21 am

i am continuously annoyed by people that even bring up biles as an issue at this juncture, when i played on plymouth it took around 15 - 20 cabbage cakes/pumpkin pies/aztecs per point (everyone had 0% **** back then) to boost your stats into the 150 range and myself along with several others still managed to do it. with the same concentrated effort 400+ is now attainable. i was considering making another titan using only 0 - 10% or so crops and documenting what it took, but realized it does not matter because people will still ***** anyway. 4 months ago it was "waah waah its impossible to get my stats up now!" now much later when the baseline moron component figured out what a tier 3 field is it is "waah waaah that takes to long" tommorrow it will just be something else.

the issue is not gluttony, it is that people think they should log on for 30 minutes a day 3 times a week and have a titan in a month. other things are certainly more tedious than they could/should be yes. which is ironic given that most of potjehs suggestions in thie forum are how to make them MORE so not less :lol: :lol:
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Re: Gameplay pace sucks

Postby Potjeh » Mon Oct 21, 2013 12:42 am

Would you please read threads before replying to them?
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Re: Gameplay pace sucks

Postby Darwoth » Mon Oct 21, 2013 12:54 am

i did read it fellatio cannon, the majority of my reply was for others in the thread although i did touch on your earth shattering "points" that nobody has ever heard before.

we know already potjeh you have told everyone many many times.



the game is to "hard" because it requires people to play it to advance unlike haven where you can run bots for all your chores and then sit around for months eating curios while you are logged off.

anything that is used by advanced players should be nerfed because only "poopsockers" do that.

existing items or structures of value folks spent effort acquiring/building (high level mines, tree walls, purity items, high end gear sets etc) should all be nerfed to uselessness because only "poopsockers" have that stuff.

and casuals playing for 3 hours a week should be dominating their servers, but only after they spend the potjeh approved number of hours doing stupid **** like "poopsocking" for mushrooms in the woods to make it more "interesting"


:lol: :lol: :lol:
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Re: Gameplay pace sucks

Postby Potjeh » Mon Oct 21, 2013 12:57 am

If you had read it you would know that the topic has nothing to do with gluttony.
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Re: Gameplay pace sucks

Postby Darwoth » Mon Oct 21, 2013 1:25 am

apparently it is you that do not read or else you would of seen the part about me replying to "others in the thread" instead of your initial post.

we done here? or are you going to continue being a *****?

User was warned for this post. Please stop derailing. - Potjeh
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Re: Gameplay pace sucks

Postby RonPaulFTW » Mon Oct 21, 2013 3:38 am

How many hours a week should one have to play to realistically avoid being dominated?
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Re: Gameplay pace sucks

Postby DarkNacht » Mon Oct 21, 2013 3:59 am

RonPaulFTW wrote:How many hours a week should one have to play to realistically avoid being dominated?

Currently, on Jamestown if you are a peaceful player, you can play as little as you want, pay for your claim, and avoid being raided or killed.
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Re: Gameplay pace sucks

Postby Darwoth » Mon Oct 21, 2013 4:11 am

yeah all the people ***** about being "dominated" must read the boards a lot more than they play, on any server you can play in peace if you play intelligently, and for those looking for more jamestown is about as close to a fresh server as one can get without hitting the reset button.
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Re: Gameplay pace sucks

Postby Thor » Mon Oct 21, 2013 5:39 am

I really don't mind the slow pace.
Things are more rewarding when accomplished + faster pace means you'll just run out of stuff to do easier.
I mean.. Who wants to make 9 timber piles every other day - or harvest 200 fields daily?

And players who put their time and determination are WAY ahead of players who just started and I think that's fair.
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Re: Gameplay pace sucks

Postby jorb » Mon Oct 21, 2013 5:56 am

Thor wrote:I really don't mind the slow pace.


The problem described here isn't that the pace is too slow (or fast), though, but rather that it is sub-optimal or simply off.
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