Game Development: Another Brick in the Wall

Announcements of major changes to Salem.

Re: Game Development: Another Brick in the Wall

Postby Hardy » Sun Oct 13, 2013 8:03 pm

L33LEE wrote:Very nice update.

Now if only we could paint bricks, using dyes made from squished things.


Yeah would be cool if this is a prelude to http://forum.salemthegame.com/viewtopic.php?f=12&t=7666
Thanks for the update
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Re: Game Development: Another Brick in the Wall

Postby Droj » Sun Oct 13, 2013 8:27 pm

thankyou for updates!
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Re: Game Development: Another Brick in the Wall

Postby Claeyt » Sun Oct 13, 2013 8:51 pm

Potjeh wrote:Nice to finally see an update, no matter how small.:P

Small? This updates seems kind of big. New materials. More use for bricks. New water. New tiles and stalls are now affordable again.

Much Pras. Thanks for the stall fee change guys. I still wish you guys had just left the 1000s a week fee and instead eliminated the 15% tax, but hey, I'll take it. Hopefully the economy starts up again. :D
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Re: Game Development: Another Brick in the Wall

Postby Spazzmaticus » Sun Oct 13, 2013 9:06 pm

So how many extra slots can you have in total? Can multiple pockets be installed in the same article of clothing?
Image
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Re: Game Development: Another Brick in the Wall

Postby DarkNacht » Sun Oct 13, 2013 10:04 pm

Spazzmaticus wrote:So how many extra slots can you have in total? Can multiple pockets be installed in the same article of clothing?

7 I believe. yes multiple pockets can go into the same article of clothing.
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Re: Game Development: Another Brick in the Wall

Postby colesie » Sun Oct 13, 2013 10:16 pm

Remove stalls

Also pras
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Re: Game Development: Another Brick in the Wall

Postby Annahstas » Sun Oct 13, 2013 10:19 pm

Woo! Excited XD
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Re: Game Development: Another Brick in the Wall

Postby Kandarim » Sun Oct 13, 2013 10:25 pm

For those interested in the brick floor:

Image

Yay, cheaper stalls.
I have neither the crayons nor the time to explain it to you.
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Re: Game Development: Another Brick in the Wall

Postby RonPaulFTW » Sun Oct 13, 2013 10:36 pm

I'm running between 450mb and 650mb now with ender's client. Used to be twice that. Pras for that fix.
Last edited by RonPaulFTW on Sun Oct 13, 2013 10:49 pm, edited 1 time in total.
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Re: Game Development: Another Brick in the Wall

Postby Kandarim » Sun Oct 13, 2013 10:42 pm

it's making little to no difference on my client ... weird.
Oh well :)

the new pocket:

Image

... darn those chances

I can slot it in: cotton shirt, musketeer's hat, noblemen's trousers, and that's all I can be bothered to check right now.

Incidentally, the arcadia stall now stocks a hidden pocket thing.
I have neither the crayons nor the time to explain it to you.
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