MM Tribe Good Neighbor Program

Forum for In-Game politics, relations and matters of justice.

Re: MM Tribe Good Neighbor Program

Postby jwhitehorn » Wed Dec 04, 2013 5:08 am

Jalpha wrote:Oh *****.

Maybe I should register.


If you have a town that is not on this list you should most certainly register it.

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Re: MM Tribe Good Neighbor Program

Postby DeepSixed » Wed Dec 04, 2013 7:47 am

That's right- make the biggest mistake on Plymouth that's possible to make- LET TRIBE KNOW EXACTLY WHERE YOU ARE.

That's it. Once they know where to harass you- your fate is sealed.

Second mistake is being Kin with anyone in the Tribe... b/c they will betray you in an instant letting leadership know when you are least able to defend your base/town.

Third and worst mistake- is assuming for a second that Tribe is trustworthy and/or that paying their tribute is protection money.

It's not.

Their tribute only protects from Tribe's depredations... it won't protect you from me!

Good luck; but I think you are screwed.
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Re: MM Tribe Good Neighbor Program

Postby jwhitehorn » Wed Dec 04, 2013 7:51 am

DeepSixed wrote:Their tribute only protects from Tribe's depredations... it won't protect you from me!


Not true at all. Treaty Payers will get to see first-hand how quickly we make short work of this noob if he ever grows the balls to leave a single scent on Plymouth.

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Re: MM Tribe Good Neighbor Program

Postby Amour_Vulpes » Wed Dec 04, 2013 8:03 am

-Scissors.-
Last edited by Amour_Vulpes on Sun Dec 15, 2013 11:12 pm, edited 1 time in total.
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Re: MM Tribe Good Neighbor Program

Postby deutch » Wed Dec 04, 2013 8:33 am

If one registered village to destroy the other registered village? MM will intervene?
P.S. Will the consequences for attackers from MM?
Last edited by deutch on Wed Dec 04, 2013 8:37 am, edited 1 time in total.
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Re: MM Tribe Good Neighbor Program

Postby Snowpig » Wed Dec 04, 2013 8:33 am

how about joining Sky-Cardis' "i will kick the tribe in its balls with my homies"-zerg? Would be at least a (tiny) step ahead :mrgreen:
In feudalism, it's your count that votes...
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Re: MM Tribe Good Neighbor Program

Postby jwhitehorn » Wed Dec 04, 2013 8:53 am

deutch wrote:If one registered village to destroy the other registered village? MM will intervene?
P.S. Will the consequences for attackers from MM?


A Treaty Payer and/or treaty Paying Village is not allowed to leave Crimes without submitting a Request to Commit Crime Application with the Paymaster or myself detailing the city, and type of crime they wish to commit.

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Re: MM Tribe Good Neighbor Program

Postby Shill » Wed Dec 04, 2013 10:10 am

Jalpha wrote:Oh *****.

Maybe I should register.


Jalpha wrote:Oh this is going places...


With Regards,

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Re: MM Tribe Good Neighbor Program

Postby jwhitehorn » Tue Jan 07, 2014 4:55 am

Smith Town has been added as a town no longer eligible for the Good Neighbor Program and has been added to the list.

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