Mushibag vs MM Tribe - Treaty? No Thank You

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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Vibe » Mon Jan 28, 2013 11:46 am

darnokpl wrote:It was funny a bit for while, but it is not in long run... in other games Devs made load-screens with warnings "You are online for few hours, don't forget to eat, sleep, rest etc etc", but here we have game mechanic that forces us to stay online and active for 24h per day or even for few days :cry:


Let us weep together darnokpl.

*embrace of sadness*
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Yes » Mon Jan 28, 2013 11:49 am

darnokpl wrote:It was funny a bit for while, but it is not in long run... in other games Devs made load-screens with warnings "You are online for few hours, don't forget to eat, sleep, rest etc etc", but here we have game mechanic that forces us to stay online and active for 24h per day or even for few days :cry:

If that's even true then it's only the players that force other players to be online 24 hours per day
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Vibe » Mon Jan 28, 2013 12:05 pm

Yes wrote:If that's even true then it's only the players that force other players to be online 24 hours per day


It's true that it's other players that are online so much forcing you to be online as well, but the point is that it is allowed by the game mechanics.
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby darnokpl » Mon Jan 28, 2013 12:06 pm

Yes wrote:If that's even true then it's only the players that force other players to be online 24 hours per day


Game mechanic not players.
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Yes » Mon Jan 28, 2013 12:47 pm

Vibe wrote:It's true that it's other players that are online so much forcing you to be online as well, but the point is that it is allowed by the game mechanics.

There should be a limit the player can be online per day?
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby MrGemini » Mon Jan 28, 2013 12:48 pm

This wouldnt help for attacking or defending a base. Then just a spy is needed ;)
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Yes » Mon Jan 28, 2013 12:51 pm

MrGemini wrote:Then just a spy is needed ;)

And an alt. ;)
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Vibe » Mon Jan 28, 2013 1:33 pm

Yes wrote:
Vibe wrote:It's true that it's other players that are online so much forcing you to be online as well, but the point is that it is allowed by the game mechanics.

There should be a limit the player can be online per day?


Of course not, that's stupid. But other mechanics that prevent being able to raid anywhere anytime without any notice or a warning should be changed. Then again jorb did say that a siege system is something they are working on currently.
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Cawalox » Mon Jan 28, 2013 3:56 pm

Vibe wrote:Of course not, that's stupid. But other mechanics that prevent being able to raid anywhere anytime without any notice or a warning should be changed. Then again jorb did say that a siege system is something they are working on currently.


Yep, Injuns will get tomahawks to bring walls down faster.
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Re: Mushibag vs MM Tribe - Treaty? No Thank You

Postby Myrdred » Mon Jan 28, 2013 3:59 pm

End the civilized people will get brick walls that are as strong as in h&h ¦]
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