Binks wrote:Claeyt wrote:...and 1 less player. 'sigh'
Claeyt they are just playing the game the way the Dev's set it up. It's not up the the MMTribe, CandyGang, or Darwoth to keep the player base up. We are just playing the game the way we want to. Darwoth gave me a giant set back to my time invested into the game. You don't see me crying about it and quitting. No, as soon as he hit me with his dirty little trick. I grinded another set of gear out. It honestly is a lot better than my last set except my pants. People need to take losing a base or a character (or set of gear) as a lesson and move on. You are playing a permanent death open sandbox game.
If we had 1000 people and not 100, go for it. As it is, we don't. I get that a lot of the people left started this to play a perma death game. That's why you started playing this game but there's no competition for you and you're bored, and the noobs pay.
Like Dreth said when YGM quit. It's a normal part of MMo's when the top players just start killing the new players because they can. What's amazing is when a top player turns around and actually helps the completely new players learn the game, or protects them, or makes it so that they have more fun playing. If we closed beta guys don't help the game grow, and the devs don't, then it's just dead.
I don't care anymore, this arguments too old, the game died.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.