MM Tribe Treaty

Forum for In-Game politics, relations and matters of justice.

Re: MM Tribe Treaty

Postby Claeyt » Sat Apr 20, 2013 1:20 pm

kulbek wrote:I would like to congratulate MM Tribe with the holiday. After all, today's date was born the "godfather" of Nazism Adolf Hitler. This is your day, guys. :lol:

When I started reading this, I thought he was talking about 4/20. :D Kulbek in America 4/20 is a different holiday than in Europe or Russia. I always forget it's also Hitler's Birthday every year.
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Re: MM Tribe Treaty

Postby kulbek » Sat Apr 20, 2013 4:06 pm

Claeyt wrote:
kulbek wrote:I would like to congratulate MM Tribe with the holiday. After all, today's date was born the "godfather" of Nazism Adolf Hitler. This is your day, guys. :lol:

When I started reading this, I thought he was talking about 4/20. :D Kulbek in America 4/20 is a different holiday than in Europe or Russia. I always forget it's also Hitler's Birthday every year.

I didn't know. The guys from MM Tribe Treaty lucky, they have the opportunity to celebrate the 2 holiday at the same time. :D
Last edited by kulbek on Sat Apr 20, 2013 4:11 pm, edited 1 time in total.
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Re: MM Tribe Treaty

Postby jwhitehorn » Sat Apr 20, 2013 4:49 pm

MagicManICT wrote: you're not going to win here unless you come back with friends to back you up.


He still won't win.


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MM Tribe
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Re: MM Tribe Treaty

Postby Mabek » Sat Apr 20, 2013 9:50 pm

RuneNL wrote:Anyway the Tribes expectations of new players are too high and just plain silly. This is not justified in anyway but roleplay.


No ****, the tribe runs an extortion racket. The main difference between them and other raiders appears to be a sense of humor. The real question is why people who have low humour characters bother playing on Plymouth at all? Of course it's stupid to kill newbies since they don't have anything worth taking and killing a new player just ensures that he will be a much harder target when he finally has some stuff. At best you get whatever satisfaction that people who kick puppies feel when they punt their labradoodle puppy across the living room and at worst you discourage people from spending any money or simply discouraging them from playing. An MMO can't survive without an influx of new players and in my opinion there's a pretty obvious reason that Salem bled players not too long after every closed beta wave and why Plymouth is almost always the least populated server. If people were ~rational actors~ they would leave newbies alone, however devoting a lot/any amount of time on this game already demonstrates a profound lack of reason and judgment, so what else do you expect?
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Re: MM Tribe Treaty

Postby kulbek » Sun Apr 21, 2013 9:37 am

Mabek wrote: The main difference between them and other raiders appears to be a sense of humor.

You are not right. The main difference is the fact, that the Tribe is not fulfilling responsibilities. My case is the most obvious proof of this.



If the Tribe, breaking the contract, offered "smoke the pipe of peace" with the return of me unlawfully seized things(shovel, axe, a sword, clothes, etc), then they could show the example of the rest. But their greed all ruined.
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Re: MM Tribe Treaty

Postby RuneNL » Sun Apr 21, 2013 10:07 am

Gallient wrote:I would ask if you're trying to project yourself as actually being a friend of new players? If yes, then why do you not inform them of the treaty? An hour of killing crickets or a simple PM to PMP of the Chief to make arrangements could save them alot of grief. It is a very simple prospect, pay the treaty and you can carebear as much as your heart desires on plymouth.


Sounds like work.

Then again, the whole game is work... Similar to factory work imo.

What I will give the tribe is that, every now and then, they make me laugh and smile. Other times, megalomania just irritates me.
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Re: MM Tribe Treaty

Postby crunkhead5 » Sun Apr 21, 2013 12:36 pm

Mabek wrote:
RuneNL wrote:Anyway the Tribes expectations of new players are too high and just plain silly. This is not justified in anyway but roleplay.


No ****, the tribe runs an extortion racket. The main difference between them and other raiders appears to be a sense of humor. The real question is why people who have low humour characters bother playing on Plymouth at all? Of course it's stupid to kill newbies since they don't have anything worth taking and killing a new player just ensures that he will be a much harder target when he finally has some stuff. At best you get whatever satisfaction that people who kick puppies feel when they punt their labradoodle puppy across the living room and at worst you discourage people from spending any money or simply discouraging them from playing. An MMO can't survive without an influx of new players and in my opinion there's a pretty obvious reason that Salem bled players not too long after every closed beta wave and why Plymouth is almost always the least populated server. If people were ~rational actors~ they would leave newbies alone, however devoting a lot/any amount of time on this game already demonstrates a profound lack of reason and judgment, so what else do you expect?

Plymouth builds better players faster, in my honest opinion.
People die quickly, and thus they learn to survive quicker.
The Tribe's presence forces people to play smarter
The bad ones quit
or move to another server
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Re: MM Tribe Treaty

Postby FutureForJames » Sun Apr 21, 2013 1:13 pm

kulbek wrote:
Mabek wrote: The main difference between them and other raiders appears to be a sense of humor.

You are not right. The main difference is the fact, that the Tribe is not fulfilling responsibilities. My case is the most obvious proof of this.



If the Tribe, breaking the contract, offered "smoke the pipe of peace" with the return of me unlawfully seized things(shovel, axe, a sword, clothes, etc), then they could show the example of the rest. But their greed all ruined.


What are the responsibilities of other raiders? I am very interested in what you have to say :) .
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Re: MM Tribe Treaty

Postby kulbek » Sun Apr 21, 2013 1:49 pm

FutureForJames wrote:What are the responsibilities of other raiders? I am very interested in what you have to say :) .
For example, non-aggression
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Re: MM Tribe Treaty

Postby FutureForJames » Sun Apr 21, 2013 2:10 pm

kulbek wrote:
FutureForJames wrote:What are the responsibilities of other raiders? I am very interested in what you have to say :) .
For example, non-aggression


Why would that be their responsibility? Historically, raiders very much tend to use aggression to get their loot.
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