[Roanoke] Day of Grandmothers

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Re: [Roanoke] Day of Grandmothers

Postby Rydersowl » Tue Jul 16, 2013 2:56 am

Dallane wrote:
Claeyt wrote:
Dallane wrote: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

Yourgrandmother hated you most of all Dallane.


Btw did you read my 1000th post before it got Hinnoned? It was all about you. I did it !!! :lol:


Well thats just not true at all. Chief loves me very much.

You 1000th post shows just how upset someone on the internet has made you. You really showed that you are in fact a 12 year old girl. I loved it.


Lets not incite another Chief/Dallane fusion guys. The forums barely survived the last one.
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Re: [Roanoke] Day of Grandmothers

Postby Claeyt » Tue Jul 16, 2013 3:04 am

colesie wrote:
Claeyt wrote:
colesie wrote:We have not had "massive lag". You talk out of your ass far too much. "10% of players use the forums". Where is your proof on that number?

I checked the HnH numbers on the 13th couple times and saw 300+% lag, that's a lot isn't it? Either way maybe that guys review didn't give you guys a bump. I was hoping it would so that they might try Salem as well. It was a great review. Described the pro's and cons of Seatribe games to a T.

The lag-o-meter is not exactly accurate, nor does it represent percent the game has run normally with 550~ lag

Claeyt wrote:I just talked to another guy who's been playing for 3 months and he occasionally reads the forums but he had no idea about this new rule either.

Roanoke: Club Penguin for adults

He knew about the Candy Gang and everything else. He just hadn't read this specific thread which is the only way anybody could find out about this arbitrary noob sport hunt.

As for the lag, m'kay. I figured 300% was some server problem, my bad, the guy even mentioned the lag in the review video. It's 2 bad you guys only got a short bump then. He had 40,000 hits in 2 days on it. I was hoping for more I guess.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: [Roanoke] Day of Grandmothers

Postby Dallane » Tue Jul 16, 2013 3:09 am

Claeyt wrote:As for the lag, m'kay. I figured 300% was some server problem, my bad, the guy even mentioned the lag in the review video. It's 2 bad you guys only got a short bump then. He had 40,000 hits in 2 days on it. I was hoping for more I guess.


Games like salem and hnh don't get many new players. That should be painfully obvious to you and salem by now.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: [Roanoke] Day of Grandmothers

Postby Claeyt » Tue Jul 16, 2013 3:19 am

Dallane wrote:
Claeyt wrote:As for the lag, m'kay. I figured 300% was some server problem, my bad, the guy even mentioned the lag in the review video. It's 2 bad you guys only got a short bump then. He had 40,000 hits in 2 days on it. I was hoping for more I guess.


Games like salem and hnh don't get many new players. That should be painfully obvious to you and salem by now.

It is painfully obvious, but the potential is there. If every new person can just get a foothold and get a couple of decent alts behind them then they'd stick with it. This thread is about killing new people that haven't got there yet. They don't read the forum and like wearing a mask and will end up dead because of it, and never even know why they were killed. Then they'll give up because they don't have as much invested in the game....and the game slowly dies.

It's part of the reason that this game has such a hard time getting new players.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: [Roanoke] Day of Grandmothers

Postby Dallane » Tue Jul 16, 2013 3:33 am

Claeyt wrote:
Dallane wrote:
Claeyt wrote:As for the lag, m'kay. I figured 300% was some server problem, my bad, the guy even mentioned the lag in the review video. It's 2 bad you guys only got a short bump then. He had 40,000 hits in 2 days on it. I was hoping for more I guess.


Games like salem and hnh don't get many new players. That should be painfully obvious to you and salem by now.

It is painfully obvious, but the potential is there. If every new person can just get a foothold and get a couple of decent alts behind them then they'd stick with it. This thread is about killing new people that haven't got there yet. They don't read the forum and like wearing a mask and will end up dead because of it, and never even know why they were killed. Then they'll give up because they don't have as much invested in the game....and the game slowly dies.

It's part of the reason that this game has such a hard time getting new players.


Pvp didn't kill this game its the unrewarding huge grind.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: [Roanoke] Day of Grandmothers

Postby Darwoth » Tue Jul 16, 2013 3:43 am

Dallane wrote:Pvp didn't kill this game its the unrewarding huge grind.


yep, exactly why i stopped playing haven and exactly why i will not be playing salem again if they ever wipe.
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Re: [Roanoke] Day of Grandmothers

Postby Binks » Tue Jul 16, 2013 4:03 am

Dallane wrote:Pvp didn't kill this game its the unrewarding huge grind.


Nailed it
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Re: [Roanoke] Day of Grandmothers

Postby Claeyt » Tue Jul 16, 2013 4:41 am

Dallane wrote:Pvp didn't kill this game its the unrewarding huge grind.

Yep I agree with this also. Grind and Dev fault are number one on my list.

PVP is fine if we have a big population. If the town was full of people, go at them, I could care less then. But we have so few people that every character death is another nail in the coffin right now with the population so low. I just hate people leaving over character death. Some of them will just rage quit like Rif did after Colesie scammed him in the name of the Candy Gang, or they'll just give up the rebuilding of a character and move on to something else, like Katherine did.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: [Roanoke] Day of Grandmothers

Postby colesie » Tue Jul 16, 2013 5:28 am

Claeyt wrote:
Dallane wrote:Pvp didn't kill this game its the unrewarding huge grind.

Yep I agree with this also. Grind and Dev fault are number one on my list.

PVP is fine if we have a big population. If the town was full of people, go at them, I could care less then. But we have so few people that every character death is another nail in the coffin right now with the population so low. I just hate people leaving over character death. Some of them will just rage quit like Rif did after Colesie scammed him in the name of the Candy Gang, or they'll just give up the rebuilding of a character and move on to something else, like Katherine did.

Stop saying this. Stop saying my name. Stop bringing up the exact same points. So ***** annoying :!: :!: :!: :!:

Did a quick search of your post history and of your 1k+ posts I have been in 204 of them
Search found 204 matches: +colesie
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Re: [Roanoke] Day of Grandmothers

Postby Greb » Tue Jul 16, 2013 5:30 am

Love is in the air:D
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