[Plymouth] Time Paradox

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Re: [Plymouth] Time Paradox

Postby jwhitehorn » Fri May 31, 2013 7:25 am

hikkikomori wrote:destruction of this base does not realy upset anyone but....


I think it upsets the person who ported in 250 Iron Bars just to watch us destroy every brazier that was made.

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Re: [Plymouth] Time Paradox

Postby Tylan » Fri May 31, 2013 7:27 am

hikkikomori wrote: but there is a long way to go adjusting the ballance before the game will be ever be playable.


Oh, this game is still in open beta testing. Hasn't anyone told you?
jorb wrote:you fat-fingered, trigger happy nabbly-boos.

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Re: [Plymouth] Time Paradox

Postby hikkikomori » Fri May 31, 2013 7:32 am

jwhitehorn wrote:I think it upsets the person who ported in 250 Iron Bars just to watch us destroy every brazier that was made.
Sweet dreams, eh? ¦]

Tylan wrote:Oh, this game is still in open beta testing. Hasn't anyone told you?
Don't you forget about it. 8-)
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Re: [Plymouth] Time Paradox

Postby Viktor » Fri May 31, 2013 7:41 am

jwhitehorn wrote:I think it upsets the person who ported in 250 Iron Bars just to watch us destroy every brazier that was made.

I'm not upset, just a small part of the reserves lying since moving to Roanoke.
Too many bugs used to be proud of this victory.
But such is your style.
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Re: [Plymouth] Time Paradox

Postby jwhitehorn » Fri May 31, 2013 8:01 am

Viktor wrote:I'm not upset, just a small part of the reserves lying since moving to Roanoke.

Didn't you get killed by the Candy Gang on Roanoke as well? Is there any server you guys have been successful?

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Re: [Plymouth] Time Paradox

Postby hikkikomori » Fri May 31, 2013 8:35 am

jwhitehorn wrote: Didn't you get killed by the Candy Gang on Roanoke as well? Is there any server you guys have been successful?

In the Real Life, dude. We ain't nerds. ¦]
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Re: [Plymouth] Time Paradox

Postby Ikpeip » Fri May 31, 2013 9:40 am

Good evening,

hikkikomori wrote:In the Real Life, dude. We ain't nerds. ¦]


I concur: http://www.youtube.com/watch?feature=player_detailpage&v=ObKrAx5qd6k#t=4s

Your braying about bugs is just more hot air - no bugs were used in breaking your vault asunder. However, as you sly dogs are aware, you did make use of two separate bugs in your defense attempts. Fortunately for the Forces of Justice, we had found and reported these bugs on our own some time ago. Realizing the Powers That Be would continue to ignore them, we had effective strategies to counteract them at the ready.

Separately, for those who asked for screenshots.

This is not the final report, but rather just some shots from their mine. The screenshots below are just some shot at random, and should not be considered comprehensive.

The infamous RSCT! (Russian Sled-Compost Trap)

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Fortunately, like all things manufactured by Communists, the trap was shoddy, and fell apart almost immediately.

Apparently these gentlemen believed their own nonsense, and didn't bother to stash their valuables.

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Their tree grind is not going well:
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Some other screenshots :
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Most of it ended up on the mine floor:
Image


Faithfully,

-Paul the Paymaster
Last edited by Ikpeip on Fri May 31, 2013 10:16 am, edited 1 time in total.
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Re: [Plymouth] Time Paradox

Postby Viktor » Fri May 31, 2013 10:10 am

jwhitehorn wrote: Didn't you get killed by the Candy Gang on Roanoke as well? Is there any server you guys have been successful?

Didn't you get killed by Russians?
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Re: [Plymouth] Time Paradox

Postby jwhitehorn » Fri May 31, 2013 10:29 am

Viktor wrote:Didn't you get killed by Russians?


Actually, I was the one in the mask who was killing all the Russians. But good guess.

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Re: [Plymouth] Time Paradox

Postby Kish » Fri May 31, 2013 1:21 pm

Reboot the server was hit (after the entry of players preleni with criminals entered the mine)
For me personally, it is no secret reason reboots servers.
And inaction on the bugs.
Probably good when you are lucky because every raid.
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