staxjax wrote:Before Gallows Hill was destroyed, I did not use 1x1 farm tiles and everybody around me did. I never lagged or crash on either default client or enders. Some members did experience lag there regardless though, but I'm more inclined to blame that on the obscene amount of objects (1000s of wall segments, braziers, ovens, smelters, etc) and their ****** computers than the 1x1 farm tiles.
Now, if you use antialiasing on your GPU then there would obviously be more stuff to AA if you didn't use 1x1 farm tiles. But still, I'm going to blame that on operator error not jorb/loftar/1x1farm tiles.
This is all from personal experience, so I'm not just talking out of my ass like you tend to do more often than not.
So now your blaming players on crap rigs because they cannot render 10,000 fields in a small area which was "NEVER INTENDED INGAME", and its "there problem".
My laptop can run ANY amount of stuff on a screen with the 1x1 tile + tree leaf graphic stopping animation mod i have.
If i disable the mod, and i go to specific areas of players who i know use this kind of bug abuse, my laptop will explode.
But its my problem yea, unintended stacking of fields/trees means you need epix PC to run salem, or extended modded client. Classic answer.
Go bug abuse more.
Again, as long as your happy stax, and GH&co are happy and can play without bugs, who gives a flying ***** about the rest of the player base ? amiright?