Loftar sheds some light on the upcoming gluttony patch

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Re: Loftar sheds some light on the upcoming gluttony patch

Postby Darwoth » Thu Dec 19, 2013 5:35 am

jwhitehorn wrote:
DarkNacht wrote:Also what is likely the second largest stockpile on the server is in the hands of someone that most people would not want to replace you.


A server with two stockpiles? WTF Darwoth? Is that true?

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first i have heard of it if so, there were two russian bases with humus other than my stockpile. i looted one a few weeks ago, the other is long since alt vaulted. the pirate newbs probably found some laying around in dead claims up north but they are to stupid to make efficient use of anything that they do have.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby jwhitehorn » Thu Dec 19, 2013 5:37 am

Darwoth wrote:i think i'm just going to invite chief and his cronies over and give them all 500 stat characters and a request to burn the server down since the sole reason jamestown is such a "nice" place to play in comparison to the other two servers is because i spent my time killing off all of the factions that would have been detrimental to the server and yet i still catch **** and have to listen to the constant ***** from the permanewbs that want MY efforts tossed.


Lets do it :). There are a few players on Jamestown that I wouldn't mind paying a visit to. F*ck those guys man. They don't appreciate you.

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Re: Loftar sheds some light on the upcoming gluttony patch

Postby Amour_Vulpes » Thu Dec 19, 2013 5:46 am

Darwoth wrote:-Scissors.-


You'd give up the ability to create a massive "Pro-US or Die", or even stay in a some-what neutral party, to any other group? We've to uphold an anti-learning curb standard on Jamestown, as-well-as an anti-welfare "nanny-state" situation. You should know as well that a majority of the community on Jamestown stays silent and does not *****. Those that do are no different than those in our country abusing the welfare system; a minority of leaches, with the exception of leaches being those less-informed. I'm not going to beg you as we're both Americans and we both know we don't do that ****. Just remember your achievement compared to the other servers.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby Darwoth » Thu Dec 19, 2013 5:49 am

well, what is more american than injuns.

in fact i am confident that between myself, binks and the tribe we could clear the server of all anti american sentiment in a week or two.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby jwhitehorn » Thu Dec 19, 2013 5:50 am

Darwoth wrote:well, what is more american than injuns.

in fact i am confident that between myself, binks and the tribe we could clear the server of all anti american sentiment in a week or two.


All Citizens of Jamestown MUST pave a U.S.A in front of their base or it will be scraped off the map. No Treaty, no fee... Simply good ol' American Patriotism.... or death.

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Re: Loftar sheds some light on the upcoming gluttony patch

Postby ZtyX » Thu Dec 19, 2013 5:52 am

Darwoth wrote:1> there will be no more humus sold on my stalls once current stocks run out.
2> all outstanding negotiations for high end purity boards are cancelled
3> all purity worm food that you retards have been begging me for will no longer be restocked.
4> anyone associating with zytx or his town will be killed at the first opportunity.



That's quite alright. You didn't sell that to help us and what business you've received in the stalls for a while has primarily come from me personally. I bought your expensive flesh, humus and worms that everyone else complainted at for being too overpriced or worthless. I didn't complain and I work hard and I do what I can with the current system. You can call us lazy and say what you want. But we're working hard under the current system and all we ever asked is for the developers to make discontinued items to become achievable with enough effort. As it stands now it's impossible to get 18% boards that produce the 10-12% humus that you sell. It doesn't matter how hard we play and that's what I ask to be changed.

I fully understand that you're content with the current situation and you want to be rewarded for the hard work you did on gathering the legacy humus or the work you did on upgrading your seeds. I respect you for that. I'm just asking to be able to do that work on the seeds myself and to be able to make my own legacy humus with hard work. This should be hard, but as it stands right now it's not even possible.

As for threatening Utopia and the people living there I can only ask you to take a good look at your rage and ask yourself if you really want to destroy a neutral settlement that helps new and average players get better and have fun working on a city together. Utopia is an ambitious project and we're more than 10 players there now. We were inspired by what you helped make possible at Darwoth Forest. The population of Jamestown improves because of what we do and because of our Skype chat. Your neutral attitude has been helpful so far in letting people play their game on Jamestown and that's the reason I'm here and not on any other servers. I don't have much against you apart from knowing that you can't be trusted, but I'm not going to go out of my way to cross you. My questions to Loftar were not a complaint about you. I'm playing on your server and that should be compliment enough to you, so keep that in mind before you got bat **** insane on me. It was to ask if the stale political situation with a few titans that spread fear will ever be alleviated by removing their advantages in production (18% boards, 90% worms). I want those things to be achievable through current or new gameplay mechanics.
Last edited by ZtyX on Thu Dec 19, 2013 5:56 am, edited 1 time in total.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby Amour_Vulpes » Thu Dec 19, 2013 5:52 am

Darwoth wrote:-Scissors.-


Apple-pie to start. I'd dare say we need to force Jorb to implement it.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby jwhitehorn » Thu Dec 19, 2013 5:56 am

ZtyX wrote: This should be hard, but as it stands right now it's not even possible.
.


But it is possible. BigWily & Co took CoD and got a Humus and legacy stockpile in the last 30 days. The Tribe has looted 875 Legacy Humus on Plymouth sitting in abandoned bases in the last 30 days. Darwoth I'm sure has managed to get his hands on legacy humus and goods on Roanoke in the last 30 days. And I guarantee I could get my hands on Legacy **** on Jamestown in less than 30 days.

Its possible. Its just difficult. Get off your ass and do it and stop whining and lying that it can't be done.

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Re: Loftar sheds some light on the upcoming gluttony patch

Postby ZtyX » Thu Dec 19, 2013 6:18 am

Regardless of how you spin it, Chief. Those items are discontinued and it's impossible to make them. You and Darwoth argue that we should go raid for the stuff, but how do you raid an alt vault? How do you raid a an active townclaim with too many braziers?

You don't. And there are too few legacy humus reservoirs in the game to even make it an option or any fun. On Jamestown our only option is to fight Darwoth and we're not really interested in that if we can avoid it. I would prefer to implement some new game mechanics to allow us to get those things in a more straight forward way. And those that want to raid will have even more interesting places to raid when the span of humus will include the 8-100% range of humus, seeds and crops again. Darwoth doesn't even really raid anymore because there's never anything good to loot. Emiliano doesn't raid anymore either because it's a waste of time. Nobody raids because characters are too weak to take too much brazier fire and the chance for client crashing under brazier fire is too high. Something as important as bile progression really shouldn't rely solely on raiding.
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Re: Loftar sheds some light on the upcoming gluttony patch

Postby jwhitehorn » Thu Dec 19, 2013 6:52 am

ZtyX wrote:, but how do you raid an alt vault?


This is nothing more than an arguement for the dev's to focus their time on eliminating Alt-Vaults then.

ZtyX wrote:How do you raid a an active townclaim with too many braziers?

Through a lot of dedication and teamwork. The Tribe took down a town of 33 people and 1,000 braziers when we were only 200 to all. It took 6 people almost 7 hours just to break into areas that mattered. Man up.

ZtyX wrote: And there are too few legacy humus reservoirs in the game to even make it an option or any fun.

Roanoke offers a lime for legacy program. Plymouth offers a Lime for Legacy program. Plymouth offers Legacy Humus for the names of Active Town Claims not registered. There are PLENTY of ways to get Legacy humus. If Jamestown is such a ***** that there is no formal system to get Legacy goods then that is hardly a reason to balance all 3 servers around it. Perhaps you should have thought of that before you rolled in such an uncivilized land.

ZtyX wrote: On Jamestown our only option is to fight Darwoth and we're not really interested in that if we can avoid it.

Morale of the story. Don't roll Jamestown, or don't be a ***** and take down Darwoth.

ZtyX wrote: I would prefer to implement some new game mechanics to allow us to get those things in a more straight forward way.

So in addition to Finding bases, Digging Lime, Raiding, Active Players, and Scavenging Inactive claims. You also want ANOTHER mechanic to provide you the ability to get items that are no longer intended to be obtained. No. There are plenty of ways to get your hands on whats left.

ZtyX wrote: And those that want to raid will have even more interesting places to raid when the span of humus will include the 8-100% range of humus, seeds and crops again.

In my Spirit Walk I have learned many times that 100% Pure items will not touch these lands in the near future, and possibly not ever again. It may get "better" but it will most likely never be "what it was"..

ZtyX wrote:Darwoth doesn't even really raid anymore because there's never anything good to loot. Emiliano doesn't raid anymore either because it's a waste of time. Nobody raids because characters are too weak to take too much brazier fire and the chance for client crashing under brazier fire is too high. Something as important as bile progression really shouldn't rely solely on raiding.

If you don' have the balls to risk disconnect under brazier fire then you don't deserve Items that are finite in quantity and quality meant only for those willing to take the biggest risks or put in the biggest effort.

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