People are...nice?

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Re: People are...nice?

Postby darnokpl » Sat Apr 06, 2013 7:37 pm

dageir wrote:They tend to live far away in darkness with 5000 braziers around them and multiple vaults.


They eat bears raw meat and drink newbies tears to regen biles .
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Re: People are...nice?

Postby RainbowMoostache » Sat Apr 06, 2013 7:37 pm

Yasso wrote:
RainbowMoostache wrote:Clearly if humour monsters even bother to kill you they'll leave scents behind. And with the scents people can track to them and force summon them. Which will end up the humour monsters being killed aswell.

No one is risking their lives for some new alt. Tried. No one bothered.


"Humor Monsters" DON'T care if they leave scents or not


How about ''people-with-atleast-100-humours-then''?

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Re: People are...nice?

Postby Glennfinnan » Sat Apr 06, 2013 8:06 pm

dageir wrote:They tend to live far away in darkness with 5000 braziers around them and multiple vaults.


You missed the top of a mountain part.
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Re: People are...nice?

Postby RuneNL » Sat Apr 06, 2013 8:20 pm

While they armwrestle with Jorbgod?
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Re: People are...nice?

Postby dageir » Sat Apr 06, 2013 8:28 pm

Glennfinnan wrote:
dageir wrote:They tend to live far away in darkness with 5000 braziers around them and multiple vaults.


You missed the top of a mountain part.


Yeah one of the monsters live on top of the mountain playing chinese checkers with Jorbtar.
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Re: People are...nice?

Postby Tjotjog » Sat Apr 06, 2013 9:10 pm

Well, I'm certainly glad I brought it up :)

There ought to just be a choice to delete an unwanted character. I can't remember a game I've played that did not have that option.
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Re: People are...nice?

Postby Claeyt » Sat Apr 06, 2013 11:55 pm

Yasso wrote:
"Humor Monsters" DON'T care if they leave scents or not

Some Humorous Humor/Humour Monsters with no main bases and town belled walled in lean to's on mountain tops do care not to leave known scents. But you're right most of the high level guys don't care.

I too have had a hard time intentionally getting my alts killed in the past. But build up a nice little farm and they'll come knocking at your front door. :D
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Re: People are...nice?

Postby Siobhan » Sun Apr 07, 2013 12:32 am

You must not be on Jamestown, Darwoth has a little encampment that you can leave your newb for disposal (head west along the beach, there will be boats and stuff)
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Re: People are...nice?

Postby csnow » Sun Apr 07, 2013 12:48 am

Yasso wrote:
RainbowMoostache wrote:Clearly if humour monsters even bother to kill you they'll leave scents behind. And with the scents people can track to them and force summon them. Which will end up the humour monsters being killed aswell.

No one is risking their lives for some new alt. Tried. No one bothered.


"Humor Monsters" DON'T care if they leave scents or not


im sure they do care, especially now that they cant eat anything for awhile lol
regenerating humors can even prove to be difficult with no food to eat lol
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Re: People are...nice?

Postby Judaism » Sun Apr 07, 2013 11:33 am

csnow wrote:
im sure they do care, especially now that they cant eat anything for awhile lol
regenerating humors can even prove to be difficult with no food to eat lol


Naah, they don't ''humour monsters'' got enough scents out already, and no1 is tracking them, well sometimes MM does but thats just a poor attempt. :geek:
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