MM Episode III Feat. The Late Jordan Coles

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Re: MM Episode III Feat. The Late Jordan Coles

Postby darnokpl » Wed Nov 14, 2012 8:09 pm

staxjax wrote:I didn't even watch the video as I'll just take tonkyhonk's word for it...and I was there during the whole ordeal anyways.

For those other people who dont want to watch the video:

MM tribe brings 7 'braves' to GH, pclaims a spot that JC was working on, breaks into an inactive plot without braziers that has already been cleaned out by Darwoth once before, and teleports away when 3-4 people go fight them. GG.


Just watch video.

Shame for Chief for killing Jordan, he was afk or something?
GJ for Chief for taking seeds.

This thread only shows what I was talking from few months...
walls and braziers are to fragile right now and you can protect criminals in HV with massive amount of braziers, but you can't protect your town, citizens and farms!
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Re: MM Episode III Feat. The Late Jordan Coles

Postby Bait » Wed Nov 14, 2012 8:27 pm

darnokpl wrote:
staxjax wrote:I didn't even watch the video as I'll just take tonkyhonk's word for it...and I was there during the whole ordeal anyways.

For those other people who dont want to watch the video:

MM tribe brings 7 'braves' to GH, pclaims a spot that JC was working on, breaks into an inactive plot without braziers that has already been cleaned out by Darwoth once before, and teleports away when 3-4 people go fight them. GG.


Just watch video.

Shame for Chief for killing Jordan, he was afk or something?
GJ for Chief for taking seeds.

This thread only shows what I was talking from few months...
walls and braziers are to fragile right now and you can protect criminals in HV with massive amount of braziers, but you can't protect your town, citizens and farms!


Notice the "proof" of 100% seeds. They were junk. Those fields have been in the ground for a loooong time.

You didn't notice where it was mentioned there were no braziers there?


Once again, you're really on to something solid.
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Re: MM Episode III Feat. The Late Jordan Coles

Postby staxjax » Wed Nov 14, 2012 8:29 pm

Darnokpl, there was no braziers on that inactive plot and like I said before...Darwoth had already raided that plot a long time ago. He didn't get anything from that plot and destroyed a few buildings of an inactive player that royally ***** us over and we dont really give a **** about anymore.
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Re: MM Episode III Feat. The Late Jordan Coles

Postby darnokpl » Wed Nov 14, 2012 8:37 pm

staxjax wrote:Darnokpl, there was no braziers on that inactive plot and like I said before...Darwoth had already raided that plot a long time ago. He didn't get anything from that plot and destroyed a few buildings of an inactive player that royally ***** us over and we dont really give a **** about anymore.


So you are saying that Darwoth presence just disintegrated those braziers and he didn't have to destroy them?
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Re: MM Episode III Feat. The Late Jordan Coles

Postby staxjax » Wed Nov 14, 2012 8:40 pm

I said there were no braziers in that plot to begin with. That is the reasony why Darwoth raided it too. Nobody here is going to commit a crime to try to protect an inactive player's claim that ***** us over on purpose (whether it be by building braziers or fighting off invaders). Got it ?
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Re: MM Episode III Feat. The Late Jordan Coles

Postby darnokpl » Wed Nov 14, 2012 8:54 pm

staxjax wrote:I said there were no braziers in that plot to begin with. That is the reasony why Darwoth raided it too. Nobody here is going to commit a crime to try to protect an inactive player's claim that ***** us over on purpose (whether it be by building braziers or fighting off invaders). Got it ?


Staxjax we should first synchronize our dictionaries.
In my dictionary:
Raid = attack/assault where defences and other structures are getting destroyed and stuff are looted.
After Bait killed me he gave similar definition on our trade thread and I can agree with that.


I don't understand it when you are talking about zero defences there (on that plot).
Now after I explained that one, can you please tell me again what Darwoth and Chief did to you?
It was part of your poorly defended town (but with perfectly designed hv) or not?
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Re: MM Episode III Feat. The Late Jordan Coles

Postby staxjax » Wed Nov 14, 2012 8:58 pm

They didn't do anything to me.

How can you not understand that? Please throw that first line in your translator before replying back this time.
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Re: MM Episode III Feat. The Late Jordan Coles

Postby jwhitehorn » Wed Nov 14, 2012 8:59 pm

I agree that their story doesn't add up. If Darwoth broke into the claim why didn't he take the 100% seeds? In fact why were the fields harvestable at all?

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Re: MM Episode III Feat. The Late Jordan Coles

Postby Bait » Wed Nov 14, 2012 9:00 pm

darnokpl wrote:
staxjax wrote:I said there were no braziers in that plot to begin with. That is the reasony why Darwoth raided it too. Nobody here is going to commit a crime to try to protect an inactive player's claim that ***** us over on purpose (whether it be by building braziers or fighting off invaders). Got it ?


Staxjax we should first synchronize our dictionaries.
In my dictionary:
Raid = attack/assault where defences and other structures are getting destroyed and stuff are looted.
After Bait killed me he gave similar definition on our trade thread and I can agree with that.


I don't understand it when you are talking about zero defences there (on that plot).
Now after I explained that one, can you please tell me again what Darwoth and Chief did to you?
It was part of your poorly defended town (but with perfectly designed hv) or not?



Noob joins us, noob makes big claim. Noob gets butthurt, rages and leaves the village. Noob doesn't un-claim his plot because he's somad.

It's not a matter of a "poorly defended town" it's a matter of retardation.
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Re: MM Episode III Feat. The Late Jordan Coles

Postby Bait » Wed Nov 14, 2012 9:01 pm

jwhitehorn wrote:I agree that their story doesn't add up. If Darwoth broke into the claim why didn't he take the 100% seeds? In fact why were the fields harvestable at all?

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Because Darwoth only grabbed 1 field. Ask him about it.

You'd have screened 100% seeds, obviously. The lack of screens indicates they were junk... You're more than welcome to Photoshop a percentage now that Ive mentioned it though.
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