Dellion wrote:The alliance (alliance isn't the right word to desribe it tho) is only for former republic members who left the republic in a good way. (For example, a traitor won't have this option and he can be raided without consequences for members of the republic)
But as i said before, it isn't a fully finished idea. Don't worry, i'm busy with it and ill probably post in tomorrow.
Xian01 wrote:***** you *******. Where the ***** do you think your first customers came from ?
Eat a bag of *****.
bigbeninlondon wrote: Little known fact; a bag of ***** contains exactly 17 *****. It is known as a "hooker's dozen".
TargetPractice wrote:I'm going to keep an eye on this and maybe commit an alt, but frankly any gatherings of people scares me. My first reaction would be to bury my head in the sand.
So, if you'd be interested in recruiting hermit-type players the biggest concern would be, can you offer security? And if somebody puts me down, can you track him and punish him?
I appreciate you're trying to do the opposite of a gang with the rules and measures of equality. But as Dageir already mentioned, you're going to need some amount of force in the mix to make sure everyone plays game. It doesn't mean you have to go around threatening people, but you'll need to clash with raiders / unruly citizens and come out on top, or the whole thing will collapse around you.
Best of luck in your endeavour though, I really hope it succeeds!
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