From what I've overheard Plank Fence has a soak of 50 vs the 25 for Hedge.
I think someone said they have the same HP.
Hopefully someone will correct me if I'm wrong.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
robert wrote:JeffGV wrote:Actually, it was already obvious since their introduction for everyone who ever played H&H, since they work the same. Static defenses in a ever-growing world can and will become useless after some time.
problem is plank walls only recently came out and are already proved worthless and not worth the time to make. going by the current hub-bub about walls.. stone walls are by far the easiest to make and work marginally well en-mass where as plank are a pain in the backside to make and pretty much provide about the same protection as 2-3 stonewalls would have roughly..
so in that regards.. they need to re-evaluate and possibly upgrade the current walls before they add any new ones. or we wind up with hnh pally walls that without at least a double-quad setup are near pointless.
i dont mind walls becoming weaker as the game grows so long as there are better walls to replace them. stone replace rail and plank replace stone... yet as it stands you either build a billion rail fences and walk away as people wipe them out. or a billion stone for the same effect. as plank take far to long to build with little to no gain from the effort. so that seems to be fairly imbalanced in my book.
Jalpha wrote:From what I've overheard Plank Fence has a soak of 50 vs the 25 for Hedge.
I think someone said they have the same HP.
Hopefully someone will correct me if I'm wrong.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
Procne wrote:
I think you mean the amount of phlegm needed to make damage, not the soak value. From what I know hedge has 15 soak, and damage formula is following:
damage = sqrt(phlegm/10)*10 = sqrt(phlegm) * 3,162.
So with 26 phlegm damage is sqrt(26)*3,162 = 16,123 which is just enough to deal 1 damage.
Hmm 50 phlegm makes you deal 22,36 damage. So maybe the soak is 20 then?
darnokpl wrote:Procne wrote:
I think you mean the amount of phlegm needed to make damage, not the soak value. From what I know hedge has 15 soak, and damage formula is following:
damage = sqrt(phlegm/10)*10 = sqrt(phlegm) * 3,162.
So with 26 phlegm damage is sqrt(26)*3,162 = 16,123 which is just enough to deal 1 damage.
Hmm 50 phlegm makes you deal 22,36 damage. So maybe the soak is 20 then?
With 50 phlegm I made 0 dmg to plank wall and from your calculations I should make 2 dmg per hit?
Procne wrote:
I'm guessing. I don't know the soak value for plank fence. It's also possible that it has so high health that with 2 damage you need more hits to see 1% damage. I don't know, that's why I asked
Procne wrote:http://salemwiki.info/index.php/Soak
Beanieman was jorb's nick from what I know
Users browsing this forum: No registered users and 7 guests