Salem-Wiki Tribe Endorsed

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Re: Salem-Wiki Tribe Endorsed

Postby TemplarKnight » Thu Aug 28, 2014 12:18 pm

Bear Blood is at 50 it should be 150 if im not wrong

Deer is at 15 but its at 40 now
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Re: Salem-Wiki Tribe Endorsed

Postby lachlaan » Thu Aug 28, 2014 12:38 pm

50 blood for the deer. Still haven't had a chance to find a bear and remember to count the damage I do to it :D
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Salem-Wiki Tribe Endorsed

Postby Blood » Sat Aug 30, 2014 9:50 am

Some weapon images for wiki.
Image Image Image
Noble mans rapier Caveman Club Spiked Board

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Cane
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Trappers Rifle
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Re: Salem-Wiki Tribe Endorsed

Postby ImpalerWrG » Sun Aug 31, 2014 5:46 am

Wiki lists Right of Englishmen as the only prerequisite for Firearms, but this can not be correct as have Rights but do not have Firearms learned or unlocked. Dose anyone know proper prerequisites for an update, or a suspicion as to what other skill is required. I suspect FastMoves and will check if that unlocks Firearms.
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Re: Salem-Wiki Tribe Endorsed

Postby JohnCarver » Sun Aug 31, 2014 5:51 am

ImpalerWrG wrote:Wiki lists Right of Englishmen as the only prerequisite for Firearms, but this can not be correct as have Rights but do not have Firearms learned or unlocked. Dose anyone know proper prerequisites for an update, or a suspicion as to what other skill is required. I suspect FastMoves and will check if that unlocks Firearms.


Fencing.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem-Wiki Tribe Endorsed

Postby ImpalerWrG » Sun Aug 31, 2014 6:07 am

Thx JC, but dose Fencing really make any sense swords and guns don't have much in common and Fencing with it's 4500 C&D requirement seems to be the more advanced skill. It seems to me neither of these skills should be prerequisites to the other, rather two separate branches of attack skills should exist melee with clubs and swords, vs ranged with firearms.
Last edited by ImpalerWrG on Sun Aug 31, 2014 6:12 am, edited 1 time in total.
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Re: Salem-Wiki Tribe Endorsed

Postby JohnCarver » Sun Aug 31, 2014 6:08 am

ImpalerWrG wrote:Thx JC, but dose Fencing really make any sense swords and guns don't have much in common and Fencing with it's 4500 C&D requirement seems to be the more advanced skill.


Devving is hard stuff. What do you want from me.

¦]


Will investigate.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem-Wiki Tribe Endorsed

Postby Mereni » Sun Aug 31, 2014 10:23 am

Awesome pictures. All added to the wiki along with the new stuff about the candy canes.
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Re: Salem-Wiki Tribe Endorsed

Postby bologna_man00 » Wed Sep 03, 2014 11:56 pm

I believe houses now require paved ground to be built

I tried placing a hovel in this empty space:
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and I got this error message:
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The wiki currently states that pavement has no purpose other than preventing the regrowth of vegetation
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Re: Salem-Wiki Tribe Endorsed

Postby JohnCarver » Thu Sep 04, 2014 12:57 am

Good catch. Yes, houses indeed now need to be built on pavement.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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