Tonkyhonk wrote:maybe
this?
(i myself havent tried it, but you might have missed reading the last edited part of his post.
ya pretty much the last edited part, and we can throw a 3rd and more in there and rotate it even better,
(it may be capped at 3 though, ive not tested beyond two, i suspect its capped at 3 ?)
from what ive noticed,the 1st time an item is used, it'll net 100%,, after that, the best ya can do is get 70% from multiple uses of an identical item ....
and it seems there is only one way to 'reset' an already used item to net 70% from using it again...
and that's by using a completely new and different item then used before anywhere in the mix
IE: lets go after some sugar and spice by focusing on devils worts and decorative wood carvings
* = max gain from item in sequence
devils wort at 100% *
wood choppings at 100% < new to reset
devils wort at 70% *
decorative wood carving 100% < new to reset *
devils wort 70% *
smooth stone 100% < new to reset
decorative wood carving 70% *
grass whistle 100% < new to reset
devils wort 70% *
rock maracas 100% < new to reset
decorative wood carving 70% *
now if say, i try to throw another wood chopping in to reset it,, it'll reset it to 50% not 70% and keep diminishing (per item)
one could throw 2,3 etc.. in there for gains at 100% the 1st use and 70% thereafter...
but you have to use completely new items to reset , because prior used ones keep diminishing (of course it all gets reset when the button is clicked or a skill bought)
and remember the term "reset" (for the lack of a better term) i use here is to describe how to reset the sequence for highest gains , using multiple identical items
i'm not 100% sure, as testing new ways and combo's seem to come up with more ideas etc.. but take from it what ya will and please...add any info ya find
and , if ya can explain this better,, please do so ...i confuse myself LMAO to