Few questions
Posted: Wed Feb 13, 2019 4:48 pm
Hi. I was looking on forum and wiki for a long time and cannot find answers so I finally make this thread to place some questions about game mechanics. Probably some of them were already explained somewhere but its so hard to dig through all the informations.
1. Torchpost is a worse version of Brazier?
2. Placing and mixing as many as I can Torchpost and Braziers is best way to defend my walls etc?
3. Where is my character (person + equipment) when I: a) log off b) go to sleep c) travel from Home to Providence d) log out in Providence?
4. Two mines which are close each other can be connected Underground or Underground is seperated location for any individual mine?
5. What's the way of killing my char while I'm offline? (ref. to 3.) Is there's any method to prevent death like this?
6. If I leave open gate of my base is it make easier for someone to break in?
7. How can I know that I'm in the Darkness. Is theres any way to make sure where Darkness begin? I was walking for a long time few days ago and one thing I noticed was only Humour drain and Rats, but Rats don't spawn always and Humours don't drain so fast that I would be able to mark the border between Normal Biome and Darkness.
8. Were there any big changes that should I know in base building, fighting, defending, criminal acts, etc since 2016?
9. Which one is easier to break though - wall or gate?
1. Torchpost is a worse version of Brazier?
2. Placing and mixing as many as I can Torchpost and Braziers is best way to defend my walls etc?
3. Where is my character (person + equipment) when I: a) log off b) go to sleep c) travel from Home to Providence d) log out in Providence?
4. Two mines which are close each other can be connected Underground or Underground is seperated location for any individual mine?
5. What's the way of killing my char while I'm offline? (ref. to 3.) Is there's any method to prevent death like this?
6. If I leave open gate of my base is it make easier for someone to break in?
7. How can I know that I'm in the Darkness. Is theres any way to make sure where Darkness begin? I was walking for a long time few days ago and one thing I noticed was only Humour drain and Rats, but Rats don't spawn always and Humours don't drain so fast that I would be able to mark the border between Normal Biome and Darkness.
8. Were there any big changes that should I know in base building, fighting, defending, criminal acts, etc since 2016?
9. Which one is easier to break though - wall or gate?