TotalyMeow wrote:Uriah54 wrote:Grateful for the prompt replies, but I ran out of humours before I could learn "needle and thread". There is not enough time to make clothes, let alone a building or broth.
You don't need Needle and Thread, you just need Patches and Rags. You might even manage to make clothes before leaving the tutorial, if there are enough reeds present in your tutorial instance (iirc, they don't respawn so you can get lucky or unlucky with what you get).
Sorry, that was my mistake. I meant "Patches and Rags". I had to increase my Needle and Thread to learn P&R.
I am persisting, but this is getting really hard. Started a new character, my first being a solid block somewhere north of Providence. Went through the tutorial again, headed out. I have increased my N&T and need to gather stuff to learn P&R. All well and good - I can look in logs etc for spider webs. But am getting cold. Need to warm up. With the helpful hints provided above, rushed back to my lean-to to teleport to Providence and a building to thaw a little before heading out again.
Another problem: cannot teleport as "Trial by Fire" somewhere near. No idea what this is - looked it up and still not too sure. Seems to be something players use to besiege other players.
Logged out to avoid death by freezing and try to find out what I can do. Temp is 89, which I think is close to lose of ability to eat. Have no idea what to do.
With less than half an hour in the game, is this meant to occur?
Shall I give up another character and start again?
I don't want to appear a whinger, and am quite prepared to suffer for a while as I get to know my way around, but the barriers to survival are extreme and do not seem to be able to be solved when one starts. Without accessing the forums I would have no idea what is going on.
Should I not leave the tutorial until I have somehow learnt how to make clothes? I could not find any resources to allow me to learn P&R in the tutorial area. That may be my ignorance, but that is my point. I don't know what I am looking for. Is it too much to expect a little time to learn something before I am dead or an iceblock? Or must I just start character after character until I fluke a lucky start? That does not sound like much fun.
Don't get me wrong. I have no objection to a slow start, a difficult start or even a frustrating start. What I keep finding though is an impossible start, or one that assumes a lot of preknowledge. Please look at this as constructive criticism from a new player. (I did play many years ago, but only briefly and things have changed a lot from what I remember).