Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:Your pclaim should reach one tile further than your outer wall.
That would leave you open to certain exploits, as I said, plcaim should reach a little farther than your defenses can shoot.
punker wrote:That would leave you open to certain exploits, as I said, plcaim should reach a little farther than your defenses can shoot.
Why is this?
Taipion wrote:TotalyMeow wrote:Your pclaim should reach one tile further than your outer wall.
That would leave you open to certain exploits, as I said, plcaim should reach a little farther than your defenses can shoot.
As for your tclaim, assuming you have a pclaim reaching out far enough, the tclaim just needs to cover your outermost walls.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:Hmmmmm. Either Taipion is trolling help or he's found a bug and should be reporting it.
TotalyMeow wrote:Hmmmmm. Either Taipion is trolling help or he's found a bug and should be reporting it.
Nsuidara wrote:this is logic, my hint:
blazer / torch - range
pclaim - range
and what happen when somebody attack your pclaim - and fast leave pclaim but still in range blazer/torch ? >_>
torch fire? or not ? (blazers same) answer is - yes, torch / blazer still fire...
so exploit it's ? you can easy what do ?
what blazer & torch have ? (blazers need 40 something each... )
when KO in pclaim = 24h wait...
out pclaim = no wait
ohhh i said all...
Users browsing this forum: No registered users and 5 guests