AstrellaLunari wrote:Hello everyone.
Thanks for the help! Already loving this game.
1. How long do built items remain on the ground without a personal claim? Does it depend on their value, or are all things equal?
2. Does this degradation happen with houses/items in houses? Does it happens slower? Does the house only disappear if the items within have been taken?
3. It looks like a town bell takes up a huge hunk of space. Would this item be ideal for two-three friends to share space and resources? For example, since I know that I tend to be a sprint player (play a lot for a while then take a break for a bit,) if I founded a town with friends and we all shared in keeping up the bell, is that as good a defense as a personal claim? Or do you still need a personal claim within a town in order to build there? The town bell item looks so big in comparison to personal claims, so might it be the best option for this use? How does alting affect the efficacy of town bell vs. personal claims?
Thanks!
How long things will remain depends on their hitpoints and the random decay ticks. Since it's random, the rate of decay can vary a lot. Generally, an unfinished construction site will decay in a few minutes or hours, a basket or other simple thing will take a few hours or day, something at sturdy as a house can take weeks. Bigger thing DO tend to take more decay ticks though, since they are covering more squares, so that can have an effect too.
Houses will decay and when they finally disappear, everything inside them will land on the ground. They will then start to decay normally. Things meant to only be built indoors, like cupboards, will decay at an accelerated rate.
Town bells are meant to be used in towns, collections of several players living together. Some towns will have a single Pclaim overall, some will have a bunch of individual ones for each player. If you're alone, you don't need a town bell, but some people will get one anyway if they have a lot of obviously expensive structures.
So, if you're doing a lot of traveling, and putting a few things in baskets when you stop to check out an area, you're probably okay. But as soon as you find the place you want to settle, get a Pclaim down. Even a pclaim with no walls will deter some people from rifling through your things and breaking them just for kicks, and keep your stuff from decaying. Don't bother with a house until you have a wall and at least one torchpost.