JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Sevenless wrote:Study Chestnut 15 - LA 0% - Not consumed if you have a brain
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Sevenless wrote:Study Chestnut 15 - LA 0% - Not consumed if you have a brain
Just want to point out that the displayed percentage is rounded. It is quite possible to study a few more times at 0% depending on the Inspirational. I was able to do one or two more wood choppings past 0% and still get a couple of points out of them. Now, you're only getting a few points, which, quite literally, don't mean jack in the hundreds and thousands you need to raise a proficiency, so the point is moot. You probably shouldn't be studying an Inspirational down past 25% unless it's a common one you can mass produce or find (or are just having a hard time finding variety for a proficiency, like PP or C&D).
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
GamerZakh wrote:Haha, nah it's fine now, I think we're all just concerned that once you're done it'll be massive XD It probably will be anyways, but because you've done such a good job there isn't really anything else to worry about =P That's probably why people are repeating so much.
Sevenless wrote:It will be massive, and that should be expected of a game that is sandbox open world, not to mention the social complications added by permadeath. A good way to help handle the bulk was suggested to me for my last guide: the making of multiple posts and using URLs to allow easier navigation. If the guide gets more complete and it's still cumbersome, I can do a much more indepth url linked index if a forum mod feels like helping out.
GamerZakh wrote:Sevenless wrote:It will be massive, and that should be expected of a game that is sandbox open world, not to mention the social complications added by permadeath. A good way to help handle the bulk was suggested to me for my last guide: the making of multiple posts and using URLs to allow easier navigation. If the guide gets more complete and it's still cumbersome, I can do a much more indepth url linked index if a forum mod feels like helping out.
Sounds amazing. Honestly, the work you're putting into this is mind boggling. I wasn't around for HnH, but this guide is sure gonna impress. I would be so bold to ask if my videos could contribute anything to the guide? Perhaps you would like me to create a webpage for it? I'm a designer professionally and a dedicated website might be better for presentation? I'm just looking to help =) it's totally your guide so you should decide what happens to it.
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