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Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 10:22 am
by martinuzz
Really? Down from nearly 300 to less that 100 on average?
Why? There is so much to do in game?
Or is there?

1) build defences -done
2) tier up farms so I can make everything - done x 6 fields per crop
3) grow crops - done, grew more than 50 alts can possibly eat in 2 weeks
4) cook stuff - done, glutton boxes hold enough for about a week
5) make 10 more alts - there's only so much repetition that the human mind looking for entertainment can put up with
6) glutton - done, averaged fed up timer on all alts still more than 12h
7) raid something - nah, I take no pleasure in raiding noobs (unless I can see them standing afk in cash shop gear, I can make an exception there), and any vet player has a base that can't be busted by now
8) spend hours walking the map to find better granite and lime pieces - yawn
9) grind purity - trees still need to grow 6 more days for next generation
10) read the announcement for that cool new update - dream on
11) read HoB for drama and tears - there's only so much repetition that the human mind looking for entertainment can put up with



We need fun things to do, and I doubt I just speak for myself here

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 12:35 pm
by Bregos
dream on

Making this world better!
Help to people!
Like you helped me on Roanoke

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:03 pm
by Jalpha
It's hard to spend huge amounts of time on the game when the devs aren't reciprocating. I'm guessing lots of people are still around, they are just logging in less frequently.

That being said I'm looking forward to Hafen, third time lucky? ¦]

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:11 pm
by vienradzis
Jalpha wrote:It's hard to spend huge amounts of time on the game when the devs aren't reciprocating. I'm guessing lots of people are still around, they are just logging in less frequently.

That being said I'm looking forward to Hafen, third time lucky? ¦]



Pilgrims are jsut afraid of wall jump bug. so they try to stay online less

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:26 pm
by Judaism

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:30 pm
by Cawalox
Its in the game.

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:41 pm
by alprice
Dig lime... It's my life!

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 1:45 pm
by martinuzz
Judaism wrote:Still waiting for this: https://www.youtube.com/watch?v=_varBcwwpq8

yes, and this. That video made me originally join Salem.

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 2:03 pm
by Potjeh
Really, *any* update would help stave off pop loss for a short while. Or a long while if it's a whole new system, like livestock for example. Unfortunately, it seems the devs are focusing all their energy on Haven :(

Re: Server status reaching critical levels

PostPosted: Wed Apr 16, 2014 2:27 pm
by RonPaulFTW
Potjeh wrote:Really, *any* update would help stave off pop loss for a short while. Or a long while if it's a whole new system, like livestock for example. Unfortunately, it seems the devs are focusing all their energy on Haven :(


The guise of the last major update to salem was to make it more meaningful for the devs to add game play content - except they haven't... And now two months in many of us are wondering what the point of the wipe even was as we have little to do.

I hate it when Darwoth is right.