ShadowAtlan wrote:Realak wrote:so i should be punished because I have a massive claim that is boring?
Fixed that for you. If the place you're living at isn't trying to kill you, what's the fun?
Imma refer to my avatar here.
ShadowAtlan wrote:Realak wrote:so i should be punished because I have a massive claim that is boring?
Fixed that for you. If the place you're living at isn't trying to kill you, what's the fun?
Ass_Kraken wrote:FunForLife wrote:Noone will enter this region if its not neccessary!
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No need to enter that special region, that is made for...?!? For wha is it designed...?
!!FUN!!
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Is that FUN! on fire or just normal FUN!?
TotalyMoo wrote:Imma refer to my avatar here.
Potjeh wrote:Tons of free food isn't a reason?
FunForLife wrote:I get little bit the feeling, that intensive serious discussions are not wanted. Just some Drama, i guess?
baronbowden wrote:Scarcity of resources is key to encourage war as well as alliances. There needs to be enough different scarce resources one or two towns can't simply control them all with each other. This will force people into contact and will force people into war. It will also give the economic system a HUGE boost as people trading those resources will actually be able to form monopolies (of sorts)
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I do think that the idea of settling in darkness and pushing the darkness back claiming new areas for civilization is a very interesting concept but how much larger could the world really expand? Do they even have the capability to increase world size? (maybe I just don't understand the mechanic)
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