Page 3 of 3

Re: City upon a Hill

PostPosted: Fri Aug 03, 2012 12:15 pm
by TotalyMoo
Qukatt wrote:i think the idea of some animals attacking signs to have merit.


New rare mob, like the March Hare, "Beaver with a sign".

Re: City upon a Hill

PostPosted: Fri Aug 03, 2012 1:18 pm
by ThePured
Eventually Jorb made it so that some animals (Most) could just destroy signs, But after what he just said, I'm expecting them to turn into dragons for sure.

Re: City upon a Hill

PostPosted: Fri Aug 03, 2012 1:54 pm
by Arurra
Oh not this **** again. I'm going to make it so that animals turn into fire breathing ***** dragons every time they come into base contact with a ***** signpost. Graaaah!


I'm starting to use signpost now - just to see the dragons :P

Re: City upon a Hill

PostPosted: Fri Aug 03, 2012 5:20 pm
by MagicManICT
TotalyMoo wrote:
Qukatt wrote:i think the idea of some animals attacking signs to have merit.


New rare mob, like the March Hare, "Beaver with a sign".


http://www.youtube.com/watch?v=p5ZkdHImCuQ

Re: City upon a Hill

PostPosted: Sun Aug 05, 2012 4:57 pm
by Banok
yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue

Re: City upon a Hill

PostPosted: Sun Aug 05, 2012 7:36 pm
by APXEOLOG
Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue


I can give you one more exploit: you can box yourself and left one side opened. Animals will always attack from one side - easy to kill. Also i think HnH-like sign-fix will still allow this exploit :)

Re: City upon a Hill

PostPosted: Mon Aug 06, 2012 8:48 am
by TotalyMoo
APXEOLOG wrote:
Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue


I can give you one more exploit: you can box yourself and left one side opened. Animals will always attack from one side - easy to kill. Also i think HnH-like sign-fix will still allow this exploit :)


Time for me to build a hunting-box!

Re: City upon a Hill

PostPosted: Mon Aug 06, 2012 3:12 pm
by Tonkyhonk
sounds like animals on salem are going to enjoy a zoo with players caged in.

Re: City upon a Hill

PostPosted: Mon Aug 06, 2012 4:27 pm
by Qukatt
TotalyMoo wrote:
APXEOLOG wrote:
Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue


I can give you one more exploit: you can box yourself and left one side opened. Animals will always attack from one side - easy to kill. Also i think HnH-like sign-fix will still allow this exploit :)


Time for me to build a hunting-box!


even withut signs it works with felled trees XD

I like the slightly more effective ring of boulders!