Re: City upon a Hill
Posted: Fri Aug 03, 2012 12:15 pm
Qukatt wrote:i think the idea of some animals attacking signs to have merit.
New rare mob, like the March Hare, "Beaver with a sign".
Qukatt wrote:i think the idea of some animals attacking signs to have merit.
Oh not this **** again. I'm going to make it so that animals turn into fire breathing ***** dragons every time they come into base contact with a ***** signpost. Graaaah!
TotalyMoo wrote:Qukatt wrote:i think the idea of some animals attacking signs to have merit.
New rare mob, like the March Hare, "Beaver with a sign".
Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue
APXEOLOG wrote:Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue
I can give you one more exploit: you can box yourself and left one side opened. Animals will always attack from one side - easy to kill. Also i think HnH-like sign-fix will still allow this exploit :)
TotalyMoo wrote:APXEOLOG wrote:Banok wrote:yes plz no signpost hunting, you can also box animals in with 3 players - not quite such a balance issue
I can give you one more exploit: you can box yourself and left one side opened. Animals will always attack from one side - easy to kill. Also i think HnH-like sign-fix will still allow this exploit
Time for me to build a hunting-box!