Page 9 of 9

Re: So... Dev's, what about those Animals?

PostPosted: Thu Apr 13, 2017 8:27 pm
by Dallane
Claeyt wrote:Marp I'm telling you now, for your own good and the good of the game that NO ONE IS GOING TO RAID DARWOTH AND IF YOU DON'T FIX THIS, ANIMALS WON'T SPREAD TO THE PLAYER BASE EVER and all your dev work will be for nothing.


Jesus drop it dude. He already gave you the answer you the question.

Like I said earlier make a actual argument or idea to convince them instead of ***** and crying. You are just making things worse for everyone and them laugh at this point. Keep crying and I'm going to lock the thread so you can take it to PMs

Re: So... Dev's, what about those Animals?

PostPosted: Thu Apr 13, 2017 9:11 pm
by Chrumps
Get Darwoth banned. Animals die. Problem solved.
No one implied the assault must be direct.

Re: So... Dev's, what about those Animals?

PostPosted: Thu Apr 13, 2017 9:17 pm
by ZoddAlmighty
Chrumps wrote:Get Darwoth banned. Animals die. Problem solved.
No one implied the assault must be direct.

Image

Re: So... Dev's, what about those Animals?

PostPosted: Thu Apr 13, 2017 9:18 pm
by TotalyMeow
Claeyt wrote:We'll have this exact same conversation a year from now


This may be the best idea you've ever had. Let's talk about this in one year. If none of you sad sacks have managed to even scare Darwoth into moving a cow (which wouldn't be so easy if his town was under waste claim and even a couple people were keeping watch), then maybe you'll have a case to make.

I think this topic has been discussed to death.