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Re: Arist's Corner

PostPosted: Wed Jan 17, 2018 4:31 pm
by shubla
Image
Whose idea was to make scarecrows cost money!

Re: Arist's Corner

PostPosted: Wed Jan 17, 2018 5:37 pm
by MaxPlanck
There is a nifty in-game "scarecrow" that takes a glass pane to make.

Re: Arist's Corner

PostPosted: Sun Jan 28, 2018 5:37 pm
by Qiresea
Image

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 7:41 am
by Ronch
I'm just posting to share that I enjoy this game's art style a lot.
It constantly sparks memories (creepy memories) from my past somewhere that I have still not pin-pointed yet.
...Maybe it is just childhood memories from reading my first book that had jrr tolkien-ish pictures in it's pages, I don't know but I love the game's current graphics.

And, I hope that no plans are in the works to change the character's and or npc-creature's graphics in the game.

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 8:42 am
by Nsuidara
ofc.

Image

Image

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 8:46 am
by Qiresea
great job :D

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 8:51 am
by Nikixos
The squid or giant calamar(whatever it's called) need colors reworked, it's too saturated, aim for something more realistic, just need to change color textures

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 8:54 am
by Nsuidara
Nikixos wrote:The squid or giant calamar(whatever it's called) need colors reworked, it's too saturated, aim for something more realistic, just need to change color textures

IF you see, people who big scared got white...
but this Kraken-Octopus when scared got red :P

Re: Arist's Corner

PostPosted: Wed Jan 31, 2018 9:59 pm
by Paradoxyc
Qiresea wrote:Image


Nice! Could use a bit of cleaning up, guessing its blender?

Re: Arist's Corner

PostPosted: Thu Feb 01, 2018 1:54 am
by gorniksam
Qiresea wrote:<low trash quality of art>

would love to see some more of Max's art tbh