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Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 8:50 pm
by Nsuidara
not finished yet... but

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what bad what good point in here is ? :P (door and windows not finished)

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 8:55 pm
by GodsCrap
Nsuidara wrote:not finished yet... but
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what bad what good point in here is ? :P (door and windows not finished)


looks awesome =)

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 8:57 pm
by shizuka
ur house looks amazing. i think its great that way, or u could consider removing the middle pillar to make it look a bit less overcharged on the eyes i guess

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 9:34 pm
by lachlaan
If you remove the middle pillar do consider diagonal support beams at the top side of the other pillars.

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 9:44 pm
by Heffernan
that looks amazing and even fitting for salems theme.

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 9:47 pm
by Qiresea
lachlaan is right, it probably needs some horizontal or diagonal beams to make it look more realistic

Re: Arist's Corner

PostPosted: Thu Dec 01, 2016 10:13 pm
by gorniksam
Wasn't my idea, I just drew it only so Darken Panda :P

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Re: Arist's Corner

PostPosted: Fri Dec 02, 2016 7:00 am
by saltmummy
Nsuidara wrote:not finished yet... but

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what bad what good point in here is ? :P (door and windows not finished)


The only thing I don't like is the texture used for the roof, but seeing as no one else mentioned it, it's probably just me. I like the design, especially the slightly off-kilter windows. As others have said, maybe remove the center pillar and include some beams.

Re: Arist's Corner

PostPosted: Fri Dec 02, 2016 12:48 pm
by Nsuidara
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in the preparation of the build :P

i prepare few builds :)

Re: Arist's Corner

PostPosted: Fri Dec 02, 2016 12:53 pm
by Qiresea
very nice :D

kuku's panda was also nice btw