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Re: non Salem topic; Games we should be playing!

PostPosted: Wed Aug 24, 2016 9:57 pm
by Paradoxyc
Kandarim wrote:in my opinion, you're far better off buying the wurm unlimited thing over LiF:YO, although that might just be nostalgia.


Wurm Unlimited is worse, super outdated engine and buggy as hell

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 12:02 am
by saltmummy
They're both ****.

What the hell is wrong with the starbound devs? I can't say they were ever very good but holy crap when they released starbound into 1.0, they gutted that games content.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 12:04 am
by Dallane
saltmummy wrote:They're both ****.

What the hell is wrong with the starbound devs? I can't say they were ever very good but holy crap when they released starbound into 1.0, they gutted that games content.


I dunno but i've been playing it a ton recently. I only played it when it was 1st released but it's been really fun.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 12:12 am
by saltmummy
Dallane wrote:
saltmummy wrote:They're both ****.

What the hell is wrong with the starbound devs? I can't say they were ever very good but holy crap when they released starbound into 1.0, they gutted that games content.


I dunno but i've been playing it a ton recently. I only played it when it was 1st released but it's been really fun.

It does still have it's fun. I just wish they hadn't ripped out so much stuff. Some of that stuff was features they had dedicated whole devlogs to. They were so excited to bring some of that stuff and they put so much effort into creating them. For what? They put forward all that effort and time only to tear it out by the roots in very next update.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 8:20 am
by jesi
Flame wrote:Wasn't Life is Feudal a game made from H&H fans?
Anyone tried it?


I played LIF:YO a bit over a year ago. I liked it but progression is very boring unless you use the God-Mode. But if you use God-Mode, what's the fun. That and the game server seemed very unstable.

Claeyt promoted it at one point a long time ago. I did not know it was H&H centered. It does not really feel like it.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 8:57 am
by Flame
I watched a few videos. It does seems a rough H&H in 3d. Buggy as the real game. XD
I'll pass.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 5:34 pm
by jesi
Anybody seen this yet. It's for release in 2017. There is very little information on the website but the graphics makes me think "Microsoft stole Salem."

https://www.seaofthieves.com/game/pirate

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 7:55 pm
by saltmummy
jesi wrote:Anybody seen this yet. It's for release in 2017. There is very little information on the website but the graphics makes me think "Microsoft stole Salem."

https://www.seaofthieves.com/game/pirate


The ship to ship combat looks appealing.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 8:05 pm
by RainbowMoostache
saltmummy wrote:They're both ****.

What the hell is wrong with the starbound devs? I can't say they were ever very good but holy crap when they released starbound into 1.0, they gutted that games content.


I heard they'll add some if not all content back, better and polished. It's confirmed that they were gonna bring back planet chat, so that's a start. They improved the hotbar too, at the release it was clunky and just confusing. I couldn't fast-transfer items between inventory and hotbar on release and other things that itched many, me including. The devs are actually starting to listen now, which is nice.

Overall I think Starbound is enjoyable, even if you don't do the storyline. There should be a bit of something for everyone.

then again, they done ***** up on important parts. i hope they fix it in future patches.

Re: non Salem topic; Games we should be playing!

PostPosted: Thu Aug 25, 2016 10:58 pm
by saltmummy
RainbowMoostache wrote:The devs are actually starting to listen now, which is nice.

I always believed the problem was not that they weren't listening, but that they were listening too closely and getting confused.

I was playing dark souls 2 last night and got invaded. Close fight, but in the end the invader disconnected just before mah poison could end him. I healed up twice in the fight and he didn't heal at all. I think he was expecting some slow heavy hitter and was gonna try to bleed me to death. The moment I saw the invasion notice though, I switched over to a much lighter weapon with heavy poison. I really hate it when they run away. I backed off so he could apply his fire crap to his sword once and even gave him ample opportunity to heal, but in the end when it was obvious he wasn't going to win he just ran off like a *****.