Darwoth wrote:as an aside the only thing that needs to change in order to "fix" darkness vaults is to make it so that characters with high enough stats do not take drain when they have the criminal debuff the way they normally wouldn't, as it stands the criminal debuff will make you take drain two feet in even if your rocking 150 humors. fix that, do not make a kneejerk change like making darkness claims not give a debuff or some other similar thing that will make darkness targets EASIER to hit than normal ones.
Why people are crying over darkness debuff while it is not problem?
Btw right now I haven't seen any raid and siege only some assassinations with less than 1-2h.
Raids or sieges should take 8+h imho and darkness only stops noob single assassins and will not stop real raid party 5+ people.
Procne wrote:... in 3 hours in deep darkness...
Please show me screen from 3h deep darkness then talk about it.