Tonkyhonk wrote:darnokpl wrote:Like I said before: you still focused on only one thing I did wrong in this game.
*sighs* youre still missing my point there, darnokpl. guess i wasnt clear enough, so ill give it one more try.
once again, it is not whether your action was "right" or "wrong". im saying your suggestion and your action are conflicting.
I do understand your point of view... did you thought that maybe my suggestion comes from this mistake I made?
From my experience I want to change some rules to point where any other newbie won't be able to repeat my sin...
and any other new leader in Salem/HnH politics won't have to worry about his town... of course at start when he needs a lot to learn.
Tonkyhonk wrote:was Oin a griefer? no, just another peaceful player. but his actions made you think he was a criminal leader, right?
Yes
Tonkyhonk wrote:were you a griefer? no, just another town leader trying to stop the expanding criminal settlement, right?
yes
Tonkyhonk wrote:you chose to murder when you didnt have to, but you thought you had to and believe you are justified while oin doesnt believe so.
You mixing knowledge I had before I murdered him and things you know about that right now.
Please stop using small font for your thoughts it is annoying.
Tonkyhonk wrote:(you had to kill him to not get killed is not relevant,
It is very relevant, just because we are playing in PVP-server, so your fears are also causes your actions... just like in real life:)
Tonkyhonk wrote: you leave scents of bettery and asssault meaning you could get summon-killed in this "training" server according to your set rule, unless your rule says "stealing" is the only crime and attacking others isnt.)...
Yes if you are going to be criminal on that server, I suggested, you can be killed and it should stop some griefers.
On pvp-server you can be killed even if you didn't done anything bad!
Imho that is bad solution for people from other games, they just used to it that their character is immortal and they are crying after got killed.
We, like you said before "we as community", should try to educate newbies that characters are only tools, towns are only production lanes
and what is most important is not in game... it is your small group of friends you can trust and even if one of you fail and got killed they will help you.
Salem is 100% community game and people after first login and during first visit in Boston should read huge message window about that.
They should also be able to read about towns/camps/groups recruiting IN GAME or at least game should redirect them to forum "The Colonial Charter".
So maybe few newbies will start to think that forum and game are one.