by Darwoth » Mon Oct 22, 2012 6:04 am
of these "tips" the only one semi useful is the staggered gates, but since you can not go through them with some objects that is useless for anything other than a pvp vault.
surrounding a center claim with numerous other claims is a terrible setup with several glaring weaknesses that i wont bother going into, there are also 4 (probably more i haven't thought of yet) different things you can do to be almost certain that the attackers will die if they do breach your walls no matter what their humors are, again not getting into that right now =P
best bet for the average shmoe is to simply not be lazy and to double the amount of walls+braziers they think is acceptable, if they are not going around picking fights with the large factions 3 or so walls and a brazier every 5ish tiles is MORE than good enough to guard their ****** farm full of snake skins and rabbit meat, the current game mechanics provide more than enough defense whether you are a carebear or a pk if people choose not to employ it that is their problem.
also keeping a chest or ten of flint inside to repair with will repel just about any zerg force if you are online and i imagine will remain that way until more food systems are implemented and 130 - 150 is not the max humors a sane person will put on a character.