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Qualms with Salem

PostPosted: Tue Sep 18, 2012 9:44 pm
by FunForLife
loftar wrote:Of course there is. My point was that no satisfactory conclusion has been reached. :)


You only have to Track how many guys use default Client and how many use Ender or smth. else. Maybe the Camera is a reason for that! All you have to do is: Give everybody the choice how the camera should work! :roll:

And before that, give us some CONTENT, else noone will care for the ***** cam very soon!

Re: Tiny update: Minor changes to the camera

PostPosted: Tue Sep 18, 2012 9:50 pm
by MagicManICT
FunForLife wrote:You only have to Track how many guys use default Client and how many use Ender or smth. else. Maybe the Camera is a reason for that! All you have to do is: Give everybody the choice how the camera should work! :roll:


I really don't think that's going to encourage people to stay with the standard client.


And before that give us some CONTENT, else noone will care for the ***** cam very soon![/quote]

What? You don't want more space to play in? Fine with me. I can grow to like to see all the wars and land fights. A lot of people will want to find their own little space, though.

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 6:51 am
by Oddity
loftar wrote:Of course there is. My point was that no satisfactory conclusion has been reached. :)

lmao

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 10:51 am
by FunForLife
MagicManICT wrote:What? You don't want more space to play in? Fine with me. I can grow to like to see all the wars and land fights. A lot of people will want to find their own little space, though.


Gettin your own space for what? Before anyone finds me randomly, i can build anything the game gives, get all profencies useable and leave the table. There question is not where to settle, but for what?!?

We had 10 new guys in our Colony last 3 weeks. All havin fun and beeing excited of Salem. They really played for few days with lots of fun. But then they all asked the big question: Where is this game going? For what am i building all this stuff? And why do i reach the end of short run progress sooo damn fast! All left to do is grinding for purity?!?

And then they all left the building! :(

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 10:54 am
by Dallane
FunForLife wrote:
MagicManICT wrote:
FunForLife wrote:What? You don't want more space to play in? Fine with me. I can grow to like to see all the wars and land fights. A lot of people will want to find their own little space, though.


Gettin your own space for what? Before anyone finds me randomly, i can build anything the game gives, get all profencies useable and leave the table. There question is not where to settle, but for what?!?

We had 10 new guys in our Colony last 3 weeks. All havin fun and beeing excited of Salem. They really played for few days with lots of fun. But then they all asked the big question: Where is this game going? For what am i building all this stuff? And why do i reach the end of short run progress sooo damn fast! All left to do is grinding for purity?!?

And then they all left the building! :(


make drama and raid or ranger

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 11:47 am
by FunForLife
Dallane wrote:make drama and raid or ranger



After 10 days of Crafting in an Crafting MMO i have to raid to have anything to do? There is much more stuff to be implemented first. They wrote about a church, about 5 different types of walls...etc...etc...etc...

They give around 100 Keys away per day, but Server Population doesn´t grow anyways. Nothing more to add to this fact! :lol:

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 11:50 am
by Dallane
FunForLife wrote:
Dallane wrote:make drama and raid or ranger



After 10 days of Crafting in an Crafting MMO i have to raid to have anything to do? There is much more stuff to be implemented first. They wrote about a church, about 5 different types of walls...etc...etc...etc...

They give around 100 Keys away per day, but Server Population doesn´t grow anyways. Nothing more to add to this fact! :lol:


there is alot to do, this is a sanbox game if you didn't know. Its also in beta so take a break and come back and test some more when they add more in.

I dunno if you expect millions to play this or something but this game isn't for everyone and the devs are well aware of that fact.

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 11:55 am
by TotalyMoo
FunForLife wrote:
Dallane wrote:make drama and raid or ranger



After 10 days of Crafting in an Crafting MMO i have to raid to have anything to do? There is much more stuff to be implemented first. They wrote about a church, about 5 different types of walls...etc...etc...etc...

They give around 100 Keys away per day, but Server Population doesn´t grow anyways. Nothing more to add to this fact! :lol:


Your name is FunForLife yet you seem to be very content on complaining. Stuff is going to get implemented but you have to give it time, there's still only ONE person coding this game.

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 12:05 pm
by MagicManICT
Plus, this is getting waaay off topic. There's a thread in City upon a Hill discussing game content right now: viewtopic.php?f=3&t=1061

Let's end a derail to an announcement thread and discuss these things in an appropriate location.

Re: Tiny update: Minor changes to the camera

PostPosted: Wed Sep 19, 2012 12:11 pm
by FunForLife
TotalyMoo wrote:Stuff is going to get implemented but you have to give it time, there's still only ONE person coding this game.


I know this and i am patient at all. But how can this one guy waste time of coding for a cam-mode noone will use, while most 3rd Party Clients already have much better Cam-Modes than his "new" one, instead of going on with Content-Coding...?

I was just wondering about loftars timemanagement and priority list... :?: :?: :?:

Thats not off-topic. its still about the Cam-Mode.