TotalyMoo wrote:So how's it going for everyone? Any new entries?
TotalyMoo wrote:So how's it going for everyone? Any new entries?
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
Lexord wrote:TotalyMoo wrote:So how's it going for everyone? Any new entries?
i know darwoth had two that were fairly well put together and in high def last i spoke with him (one pvp based for lol factor, one a real trailer to promote the game), but i think he lost interest in promoting a game with rampant moderator abuse/favortism.
to bad, so far the other entries are more of an embarassment to the game instead of a boon and i don't really see that changing by the new deadline.
Judaism wrote:Alright just to be funny, ill made one trailer aswell![]()
http://www.youtube.com/watch?v=6KS_4lS5 ... e=youtu.be
Procne wrote:I made a small mod based on Ender's client which adds some goodies to the cameras:
* possibility to hide GUI with keyboard shortcut
* possibility to freely move camera and "unstuck" it from character using Ender's free camera
* saving coords, zoom, angle of camera in free mode, which can be used by new camera modes:
* new camera mode which moves over 14 seconds in straight line in direction set by your character's rotation. Camera's direction, angle and zoom come from what you have saved in free mode. Camera's movement trajectory crosses location saved in the free mode at 7th second
* new camera mode where camera circles continuously around point saved in free mode
* new camera mode, similar to previous but with added sinusoidal zoom. Basically it rotates and zooms in and out repeatedly.
Might be useful to people making trailers. Anyone interested?
I don't know if I can just post jar like that, should I provide .diff file with code differences from Ender's version first? Also, what is the currently accepted file sharing site?
Ah, another question - are trailers with watermark allowed? I don't have license for bandicam or fraps, and freeware programs simply don't cut it for me :/
Procne wrote:I made a small mod based on Ender's client which adds some goodies to the cameras:
* possibility to hide GUI with keyboard shortcut
* possibility to freely move camera and "unstuck" it from character using Ender's free camera
* saving coords, zoom, angle of camera in free mode, which can be used by new camera modes:
* new camera mode which moves over 14 seconds in straight line in direction set by your character's rotation. Camera's direction, angle and zoom come from what you have saved in free mode. Camera's movement trajectory crosses location saved in the free mode at 7th second
* new camera mode where camera circles continuously around point saved in free mode
* new camera mode, similar to previous but with added sinusoidal zoom. Basically it rotates and zooms in and out repeatedly.
Procne wrote: I don't know if I can just post jar like that, should I provide .diff file with code differences from Ender's version first? Also, what is the currently accepted file sharing site?
Procne wrote:Ah, another question - are trailers with watermark allowed? I don't have license for bandicam or fraps, and freeware programs simply don't cut it for me :/
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