Question for JC only

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Re: Question for JC only

Postby er-queent8r » Tue Aug 18, 2015 1:33 am

pietin1 wrote:u guys are still not getting it. I could care less about madness. Just give me a way that works to help combat it. Don't pentilize me for play a game I love


We have given you countless ways to help with insanity/madness in this thread and pointed you to another thread on this subject. You chose not to listen to any of us. Then you have the nerve to lash out at us. Read the info provided or stop posting on this subject.
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Re: Question for JC only

Postby Irving » Tue Aug 18, 2015 1:39 am

gustavohvg wrote:^ What's the point of saying that you like madness and what's the point of purely trolling? The points people are debating here are that madness had some serious disadvantages to:

1) Solitary new players not yet used to game mechanics (and the learning curve of this game is already high even without madness)
2) Players who play a good deal of hours per day

The aim of implementing madness was not to affect these two groups of people, so people here are debating and informing disadvantages of the system. I don't know why you and others in the post got so emotional, directing your words to specific people, etc.


People already helped with the subject and like some guy said somewhere in this thread: Popham is a perfect example of how people that start from 0 can handle madness withouth much trouble. If you read the info given here or better yet in the specific madness thread you wont have problems at all.
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Re: Question for JC AND THE ENTIRE INTERNET

Postby TotalyMeow » Tue Aug 18, 2015 1:49 am

gustavohvg wrote:^ What's the point of saying that you like madness and what's the point of purely trolling? The points people are debating here are that madness had some serious disadvantages to:

1) Solitary new players not yet used to game mechanics (and the learning curve of this game is already high even without madness)
2) Players who play a good deal of hours per day

The aim of implementing madness was not to affect these two groups of people, so people here are debating and informing disadvantages of the system. I don't know why you and others in the post got so emotional, directing your words to specific people, etc.


Probably people are saying they like madness because they do, because it makes the game better for them by making it much more difficult to bot or stay out of the stocks or alt block or whatever. And they troll because trolling is allowed and there have been so many whiny topics about this that it really is getting a little silly.

Madness does NOT provide serious disadvantages to new players and people who play long hours. It provides serious disadvantages to people who either stand around doing nothing or do the same mindless thing for 4+ hours with no break. Seriously, it takes studying a few inspirationals, one or two proficiency points depending on your 'level', for every 4 hours of other playtime. Even die-hard miners need more M&M.

Otherwise, John has been looking into the whole 'gain madness unexpectedly or right after waking up' thing and it's all cursed teddy bears or people doing things that gain insanity more than they realize. I suppose cursed teddy bears might be a bigger hazard to naive newbies, but if a newbie dies of madness in the first week or so of playing, that's not a huge loss for them. Better to get the first death over with early.
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Re: Question for JC AND THE ENTIRE INTERNET

Postby Shrapnel » Tue Aug 18, 2015 3:09 am

TotalyMeow wrote:
Otherwise, John has been looking into the whole 'gain madness unexpectedly or right after waking up' thing and it's all cursed teddy bears or people doing things that gain insanity more than they realize.


I think thats already been confirmed that people logging into 'You have gained a madness level!' message is because they are using Enders/Latikai client, which takes a second or two to register the madness level when logging in, seemingly adding a madness level at random, but its most likely they didn't notice gaining one the day before and are now noticing it the day after. That or cursed teddybears.. lol.

I think this whole topic has gotten out of hand, people crying over it, driving JC into doing unnecessary work to 'fix' the insanity 'problem' when the only problem i see is people being to damn lazy to take care of a simple task once every few hours.

If anything, the Insanity system isn't harsh enough, because a certain someone is still able to keep their criminal alt online 24/7. Even though that person is most likely spending a **** load of resources to keep that alt from going insane..
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Re: Question for JC only

Postby theangryfatman » Tue Aug 18, 2015 3:55 am

er-queent8r wrote:We have given you countless ways to help with insanity/madness in this thread and pointed you to another thread on this subject. You chose not to listen to any of us. Then you have the nerve to lash out at us. Read the info provided or stop posting on this subject.

pietin1 wrote:I Forage, hunt, mine ,farm, plant in pots. cook plus craft. It's hard to do all this plus study every 10-15 mins but I do and still get madness that is why I say it's stupid. The ones that actually play are the ones pentalized by madness


Sounds like she is following the advice that has been given, but it isn't working for her and is looking for other suggestions. It could possibly be a cursed item, but without knowing what items could be cursed to cause such an effect other than a teddy bear, it's hard to narrow down.
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Re: Question for JC only

Postby pietin1 » Tue Aug 18, 2015 3:28 pm

guess I won't play again to day. Slept 8 hrs with teddy bear still have the lvl of madness, tryed to smoke hookaha but said I have allready smoked it but it's been over 24 hrs since I did. now what?
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Re: Question for JC only

Postby Dallane » Tue Aug 18, 2015 3:30 pm

pietin1 wrote:guess I won't play again to day. Slept 8 hrs with teddy bear still have the lvl of madness, tryed to smoke hookaha but said I have allready smoked it but it's been over 24 hrs since I did. now what?


Smoke tobacco. If you can get into the hooka then you should have no problems smoking. If you slept 8 hours with a teddy then you would of had a lvl removed.
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Re: Question for JC only

Postby lachlaan » Tue Aug 18, 2015 3:54 pm

Now you set timers and take server downtime into account. The timers use server time and will only tick down if server was up and ticking as well. That'll fix your troubles with timers at least. Tobacco is one alternative for lowering madness, as well as just playing as is and paying attention to your activities.

Step 1 if unable to remove madness : Don't use tools that can bend. No shovel, pickaxe, and whatever else there was.

Step 2 : When picking up coal, sifting, woodcutting, and all other episodes, play with sound on, volume at reasonable level and listen for the bad events. The flame that eats your coal and inventory, the termite, all that crap. Just pay attention and it's easy to keep playing.

Step 3: Use timers to further plan your madness decrease, and spread out your insanity mitigation. Keep in mind studying one item is said to remove "a small amount" of insanity. That is the same as the amount gained when plucking a salamander tail, and I have tested around 19 tails needed to gain a level. So presumably you'd need 15-19 items to be absolutely sure you've gone back down to 0. If ever you spend for example a few hours mining you might gain a level cause one activity isn't counting as madness reduction, so you have to inter-weave them together.
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Re: Question for JC only

Postby er-queent8r » Tue Aug 18, 2015 5:32 pm

lachlaan wrote:Now you set timers and take server downtime into account. The timers use server time and will only tick down if server was up and ticking as well. That'll fix your troubles with timers at least. Tobacco is one alternative for lowering madness, as well as just playing as is and paying attention to your activities.

Step 1 if unable to remove madness : Don't use tools that can bend. No shovel, pickaxe, and whatever else there was.

Step 2 : When picking up coal, sifting, woodcutting, and all other episodes, play with sound on, volume at reasonable level and listen for the bad events. The flame that eats your coal and inventory, the termite, all that crap. Just pay attention and it's easy to keep playing.

Step 3: Use timers to further plan your madness decrease, and spread out your insanity mitigation. Keep in mind studying one item is said to remove "a small amount" of insanity. That is the same as the amount gained when plucking a salamander tail, and I have tested around 19 tails needed to gain a level. So presumably you'd need 15-19 items to be absolutely sure you've gone back down to 0. If ever you spend for example a few hours mining you might gain a level cause one activity isn't counting as madness reduction, so you have to inter-weave them together.


This is a great explanation but I am afraid it will fall on deaf ears. Pieton1 maybe it is time for another game if you can't handle madness mechanic.
pietin1 wrote:this was for JC only not his ass lickers.

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Re: Question for JC only

Postby Flink » Tue Aug 18, 2015 6:19 pm

er-queent8r wrote:
This is a great explanation but I am afraid it will fall on deaf ears. Pieton1 maybe it is time for another game if you can't handle madness mechanic.



yeah, like don't starve
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