I may be back

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Re: I may be back

Postby Procne » Fri Oct 26, 2012 6:42 pm

alloin wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=7&t=17900


Short version: there is no way to stop griefing and every action can be used for griefing, so we decided to let you rob, destroy and kill each other :D

Frankly I don't buy the part about how there is no distinction between offensive and peaceful actions just because each action can be used in offensive manner.
And on top of that I don't know what does this philosophy have to do with a computer game.
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Re: I may be back

Postby jwhitehorn » Fri Oct 26, 2012 6:54 pm

ramuller wrote: Getting killed when I didn't notice that I had stepped outside the Boston area for no reason other than that the guy that 2 shot me could do a dance over my KO's body before the final blow was more of a bummer than I expected it to be (fortunately, I had the good sense to not buy any silver before committing completely to the game).


I really wish the OP would describe his attacker so that a ranger such as myself could help him! What exactly was he wearing? What color was his hair? And was it long or short?

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Re: I may be back

Postby MrEllu » Fri Oct 26, 2012 7:00 pm

jwhitehorn wrote:
ramuller wrote: Getting killed when I didn't notice that I had stepped outside the Boston area for no reason other than that the guy that 2 shot me could do a dance over my KO's body before the final blow was more of a bummer than I expected it to be (fortunately, I had the good sense to not buy any silver before committing completely to the game).


I really wish the OP would describe his attacker so that a ranger such as myself could help him! What exactly was he wearing? What color was his hair? And was it long or short?

Chief PeePooKaKa
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He probably had long grey hair, just pants on. and when they met, the attacker said "Hello white man!"
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Re: I may be back

Postby ramuller » Fri Oct 26, 2012 7:04 pm

jwhitehorn wrote:
ramuller wrote: Getting killed when I didn't notice that I had stepped outside the Boston area for no reason other than that the guy that 2 shot me could do a dance over my KO's body before the final blow was more of a bummer than I expected it to be (fortunately, I had the good sense to not buy any silver before committing completely to the game).


I really wish the OP would describe his attacker so that a ranger such as myself could help him! What exactly was he wearing? What color was his hair? And was it long or short?

Chief PeePooKaKa
MM Tribe

Unfortunately, I wasn't thinking about describing him at the time. Short hair, maybe beard, no shirt. I was WSW of Boston close to the town border.
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Re: I may be back

Postby ramuller » Fri Oct 26, 2012 7:21 pm

As has been said, A Tale in the Desert is a social game (no combat at all, much of the advancement requires political savvy) and Wurm has a very clunky UI, its crafting game isn't as rich as H&H, and its combat is very slow and clumsy when compared to Salem.

Unlike when I left both of those games, I still feel an urge to play Salem -- I am one of those players who can have fun foraging and hunting for hours at a time and I miss the satisfaction of seeing my character advance with more and more skills (even if I didn't have the silver and humours to take advantage of all those skills right away). I can see that eliminating the Cain and Abel skill might not be enough to make a non-permadeath server work well; however, it might be enough to test the concept if the griefing community doesn't decide to ruin the experiment.

For the time being I will head back to EvE for the fifth or sixth time and await further developments.
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Re: I may be back

Postby jwhitehorn » Fri Oct 26, 2012 10:23 pm

ramuller wrote:Unfortunately, I wasn't thinking about describing him at the time. Short hair, maybe beard, no shirt. I was WSW of Boston close to the town border.


Hmmm... I have placed this through my Ranger Tracking Software which recreates the scene of a crime based on the details provided. Please tell me if this looks like an accurate representation of the series of events? If so I think I can begin to hunt down this no-shirted fool!

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Re: I may be back

Postby Makestro » Fri Oct 26, 2012 10:25 pm

Potjeh wrote:There are multiple non PvP crafting games on the market, trying to capture that market would simply water the game down and result in a failure with the PvP crowd. Non-PvP, on the other hand, doesn't stand much chance as a newcomer on an established market.


Couldn't of been said better
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Re: I may be back

Postby MrEllu » Fri Oct 26, 2012 11:11 pm

jwhitehorn wrote:
ramuller wrote:Unfortunately, I wasn't thinking about describing him at the time. Short hair, maybe beard, no shirt. I was WSW of Boston close to the town border.


Hmmm... I have placed this through my Ranger Tracking Software which recreates the scene of a crime based on the details provided. Please tell me if this looks like an accurate representation of the series of events? If so I think I can begin to hunt down this no-shirted fool!

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MrEllu wrote:He probably had long grey hair, just pants on. and when they met, the attacker said "Hello white man!"

MrEllu wrote:
ramuller wrote:The permadeath penalty, which gives much needed spice to the PvP game, is a huge turn-off to people playing carve a place in the wilderness game since they are generally not going to make every foraging trip into an military exercise and one powerful greifer can make them start all over again. Two or three restarts is all it will take to make these players realize that this isn't the game they want to play.

Lets be honest, it is really hard to get killed as a person who commits no crimes.. if you are careful, so don't fall for chiefs noob scalping festivals.

http://forum.salemgame.com/viewtopic.php?f=3&t=1490&start=40

oh dear.. :cry:
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Re: I may be back

Postby MrEllu » Fri Oct 26, 2012 11:52 pm

Procne wrote:
alloin wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=7&t=17900


Short version: there is no way to stop griefing and every action can be used for griefing, so we decided to let you rob, destroy and kill each other :D

Frankly I don't buy the part about how there is no distinction between offensive and peaceful actions just because each action can be used in offensive manner.
And on top of that I don't know what does this philosophy have to do with a computer game.


Philosophy has everything to do in everything in our lives, even in computer games.
Jorb's explanation was highly logical, they want to create a sort of simulation that represents real live conflicts of interest. There is no clear distinction between offensive and peaceful actions, because it can not be evaluated logically which action is offensive and which is not., it is kinda the same with good and evil, "other mans freedom fighter is others terrorist" the things which we may think are horrible and evil, others may think the same things are moral righteous acts. As cold as it sounds you can't logically evaluate one from another, without mixing in personal feelings or moral which are not universal things, they differ greatly from person to person
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Re: I may be back

Postby jwhitehorn » Sat Oct 27, 2012 12:26 am

MrEllu wrote:

Philosophy has everything to do in everything in our lives, even in computer games.
Jorb's explanation was highly logical, they want to create a sort of simulation that represents real live conflicts of interest. There is no clear distinction between offensive and peaceful actions, because it can not be evaluated logically which action is offensive and which is not., it is kinda the same with good and evil, "other mans freedom fighter is others terrorist" the things which we may think are horrible and evil, others may think the same things are moral righteous acts. As cold as it sounds you can't logically evaluate one from another, without mixing in personal feelings or moral which are not universal things, they differ greatly from person to person


Except the Chief of course. He is a holy pillar of truth and justice.

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