TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:I would like to know why the mod team jumps on chief for saying a tiny thing about the russian language the day of him posting and this dude is allowed to call them subhuman multiple times with zero response a day later.
darnokpl wrote:I 8 of 10 cases so far after your post like this one things were changed, it took some time but they were
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
FearTheAmish wrote:Agouri wrote:Today I lost a good friend, a part of my community, to a random russian subhuman finding him near the beaches of boston and one-shotting him. We aren't even a threat, we're new players unskilled in the ways of combat and definetely not aggressive.
Is no-one else tired by Russian sub-humans going "RU? RU? )))))))))))))" and then murdering you if you don't reply in their language?
Is there ways you can pay for safety? Are there mercenary or vigilante guilds?
wow lil bit racist are we? you know another group referred to the Russians in a similar manner... why were you by the beaches of boston?!?! that is just insanity there is a raider base there.
Dallane wrote:I would like to know why the mod team jumps on chief for saying a tiny thing about the russian language the day of him posting and this dude is allowed to call them subhuman multiple times with zero response a day later.
rkaney wrote:Dallane wrote:I would like to know why the mod team jumps on chief for saying a tiny thing about the russian language the day of him posting and this dude is allowed to call them subhuman multiple times with zero response a day later.
That is a little inconsistent and should be addressed.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
rkaney wrote:That is a little inconsistent and should be addressed.
Agouri wrote:Today I lost a good friend, a part of my community, to a random russian subhuman finding him near the beaches of boston and one-shotting him. We aren't even a threat, we're new players unskilled in the ways of combat and definetely not aggressive.
Is no-one else tired by Russian sub-humans going "RU? RU? )))))))))))))" and then murdering you if you don't reply in their language?
Is there ways you can pay for safety? Are there mercenary or vigilante guilds?
Dobrutro wrote:Sorry guys but PvP aspect in this game is totally poor. Griefland and muling, with such "welcome msg" this game dont have great future. Good if someone think about this game from basics in this aspect. All rest is fine, building camp, gathering resources, cooperation with friends, large number of "blueprints", trading even, skill-model who is not boring experience killing from mobs. But combat model is just tragic. And I think that game should be develop in direction what is strong aspect, this PvP is added like by force or something. Nobody have from this fun, only people who like jerk around.
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