L33LEE wrote:Salem is a very neich heavy pvp perma death built around a great crafting / construction mmo engine (If not the best imho currently on the market), however if in my opinion they want to grow into a bigger game with a huge player base they would need to open a non pvp world and over time some of the people will move to the pvp worlds making them larger in size player wise then this game being solely pvp worlds only. (They would also have x2 or bigger playerbase from non pvp worlds, and none of this will stop the pvp world from ever growing from the pvp dedicated / hardcore players).
Exactly my point, newbies will learn how to play in time and they will become bloodthirsty like any other hardcore player here

EDIT:
Potjeh wrote:The main issue is that a proper non PvP server would take a metric ***** of effort, and it'd be unrecognizable as the same game in the end. You can't simply take the current game and remove the black skills, because it'd be a griefer's paradise. It wouldn't take long before every settlement's gates were blocked with unassailable walls, for example.
People will learn to have their claims larger than walls, without waste you can't build on someones claim, right?