ToorimaKun wrote:but i am a nice guy.... except to the salem devas >.>
i tried to be nice at first tho.....
i play more then 9 hours too.... what is with people and these small numbers? :/
The....game...is...too...hard...for...you!
ToorimaKun wrote:but i am a nice guy.... except to the salem devas >.>
i tried to be nice at first tho.....
i play more then 9 hours too.... what is with people and these small numbers? :/
pietin1 wrote:this was for JC only not his ass lickers.
ToorimaKun wrote:but i am a nice guy.... except to the salem devas >.>
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:ToorimaKun wrote:but i am a nice guy.... except to the salem devas >.>
There have been over 12 PM's sent to you by users who have identified themselves as young attractive asian-born Salem players.
JohnCarver wrote:ToorimaKun wrote:but i am a nice guy.... except to the salem devas >.>
There have been over 12 PM's sent to you by users who have identified themselves as young attractive asian-born Salem players. Unfortunately, I decided early on that since we cannot be friends all PM's sent to you by IP addresses in Asia who register as female will instead be redirected to Claeyt.
JohnCarver wrote:ToorimaKun wrote:i love gaming... and would start a development company if i could find people willing to help.
and salem WAS a good game.... on it's way to being GREAT.... and then poor choices were made....
By poor choices do you mean that insanity gain is too slow?
Kurundo wrote:I did like the idea posted elsewhere to have a fatigue meter that builds up over the course of the day, and it acts as a multiplier on passive madness gain. It sounded pretty flavorful and mechanically interesting. Perhaps have certain strenuous tasks make you tired faster so one can not be a lumberjack for 16 hours.
Kurundo wrote:I did like the idea posted elsewhere to have a fatigue meter that builds up over the course of the day, and it acts as a multiplier on passive madness gain. It sounded pretty flavorful and mechanically interesting. Perhaps have certain strenuous tasks make you tired faster so one can not be a lumberjack for 16 hours.
HolyLight wrote:On that note, if you really want to make the game fair you should force players to sleep for a period of time. For example, if you are logged in for 16h+ without sleeping/logging out, you should start to gain a fatigue meter, as the meter fills you start to gain insanity at a much faster rate, If you get a full fatigue meter, you die. You can reduce your fatigue meter ONLY BY SLEEPING (Logging off)(Reduces faster on better quality beds), This should stop people who are producing crime alts from just staying logged in 24/7 as they are able to play 24/7 and bypassing the stocks. All should be fair in love and war
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
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