November Teaser Time

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Re: November Teaser Time

Postby KruskDaMangled » Sat Oct 25, 2014 4:08 am

ImpalerWrG wrote:Those doll things look to be Acorn Indian variants.

Covered Wagons, so H&H, hope they need domestic animals to move em.


Failing that, you could dragoon trial village members into "teams" to pull them as part of their probationary work ¦]
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Re: November Teaser Time

Postby trungdle » Sat Oct 25, 2014 5:19 am

JohnCarver wrote:Greetings Salemites,
For those who pay attention to the Roadmap, or chat with me in town, I'm sure you know that we are a bit flustered this month with all the animation work. We have also been taking a fair bite into our development time to play around with the current Trial of Maudney to make in-game events that circle around holidays a bit more dynamic and engaging. It is still a bit up in the air all that we might actually be able to get done and launched with this next patch, but here is at least a few things we have been working on.

Image

What's in between your legs?
You thought I quit.
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Re: November Teaser Time

Postby Mereni » Sat Oct 25, 2014 6:06 am

trungdle wrote:What's in between your legs?


It's a doll.

Doll.png
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Re: November Teaser Time

Postby Chiprel » Sat Oct 25, 2014 7:15 am

Lies.
It's nutcracker protective gear.
dem M_O_V_E_M_E_N_T_O_A_T_M_E_A_L_C_R_A_C_K_E_R_S
Winner of bracket ( award.
<@TotalyMoo> Mushi, will you be my new lover? :<
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Re: November Teaser Time

Postby alagar » Sat Oct 25, 2014 5:04 pm

DAT INVENTORY SPACE...
REMOVE STALLS!
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Re: November Teaser Time

Postby Heffernan » Sat Oct 25, 2014 5:18 pm

alagar wrote:DAT INVENTORY SPACE...


iknorite... not even clothing slots.. do we even have this belt thing yet?
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