Expedition Store Changes

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Re: Expedition Store Changes

Postby JohnCarver » Wed Jun 17, 2015 8:59 am

ShadowTani wrote:Put a New World Gourd in the Chef's Pack and watch its popularity rise alongside the Gardening Pack … ¦]

And why no teddy in the noobie pack? D: And on a related note, I assume it's possible to get a teddy from the Crappy Meal, no?


New world gourd added to chef pack.

Teddy bear added to crappy meal.

Will not be adding teddy bear to noob pack as its intended that insanity be part of the strife on both new servers and for new players.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Expedition Store Changes

Postby DarkNacht » Thu Jun 18, 2015 3:52 am

Vexus wrote:Any plans for a sale to correspond with release?

I would be far more interesting if prices were high at the start of the expedition and deceased as it went on.
Last edited by DarkNacht on Thu Jun 18, 2015 4:17 am, edited 2 times in total.
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Re: Expedition Store Changes

Postby JohnCarver » Thu Jun 18, 2015 4:04 am

Indeed. We intend to raise all the store prices to max values tomorrow....
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Expedition Store Changes

Postby ShadowTani » Thu Jun 18, 2015 4:28 pm

Yay to my first purchase. x3

But I'm wondering something… Does the Pitchfork in the Mystery Tools Package only increase speed of collecting Hay, or does it also increase the chance of finding needles?
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Re: Expedition Store Changes

Postby Procne » Thu Jun 18, 2015 4:33 pm

ShadowTani wrote:Yay to my first purchase. x3

But I'm wondering something… Does the Pitchfork in the Mystery Tools Package only increase speed of collecting Hay, or does it also increase the chance of finding needles?

Doubt it, but it gives more hay. There is like 20-30% chance you get 2 hay instead of 1
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Re: Expedition Store Changes

Postby pistolshrimp » Thu Jun 18, 2015 6:22 pm

ShadowTani wrote:Yay to my first purchase. x3

But I'm wondering something… Does the Pitchfork in the Mystery Tools Package only increase speed of collecting Hay, or does it also increase the chance of finding needles?


No. But JC said at one point it will provide some bonus for animal husbandry, not sure if that is still the case.
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Re: Expedition Store Changes

Postby JohnCarver » Thu Jun 18, 2015 6:24 pm

pistolshrimp wrote:No. But JC said at one point it will provide some bonus for animal husbandry, not sure if that is still the case.


I mostly meant that hay would be a higher commodity with all the food troughs laying around. I'm not sure if that is entirely the case or not, but we will see.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Expedition Store Changes

Postby ShadowTani » Thu Jun 25, 2015 2:15 pm

JohnCarver wrote:New world gourd added to chef pack.

Might be an idea to mention this in the store description then. ;)
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Re: Expedition Store Changes

Postby JohnCarver » Thu Jun 25, 2015 6:28 pm

ShadowTani wrote:Might be an idea to mention this in the store description then. ;)

Good call. Fix'd
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Re: Expedition Store Changes

Postby Heffernan » Thu Jun 25, 2015 6:49 pm

JohnCarver wrote:
ShadowTani wrote:Might be an idea to mention this in the store description then. ;)

Good call. Fix'd


any news on this seasons rewards? we still gettin capes or already the option to choose?
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