belgear wrote:I don't understand why everyone is so angry with the golden top hat, there is already a black one. The only argument I can really see against it is that a top hat was not popularized until the 18th century, and that would be an argument that would apply to both hats. If it is just about the color, sorry you don't like it I like how flashy it is, it really screams "I get money"
belgear wrote:I don't understand why everyone is so angry with the golden top hat, there is already a black one. The only argument I can really see against it is that a top hat was not popularized until the 18th century, and that would be an argument that would apply to both hats. If it is just about the color, sorry you don't like it I like how flashy it is, it really screams "I get money"
Michael wrote:-As an example I feel giving out a different reward shirt for each q1, a shoes for each q2, a coat for q3, and a mask for q4 would be a better idea then relying on capes which already have their own mystery cash shop variants.
just a suggestion.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
Darwoth wrote:obviously the correct solution is to make capes worn in all slots thus allowing one to run around looking like a set of unmatched curtains.
JohnCarver wrote:Any suggestions in particular?
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