ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Fix identified. Testing the solution on test server now.... Hopefully should be back soon.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Ok... I was able to identify the problem and push a fix. Although, this crash happened during a point in time where data was being saved. This brings us to our normal crossroads where I can YOLO what I THINK should work and run the risk of massive corruption and/or rollback territory. OR I do the responsible thing and attempt to get the server restarted with a more sure bet of no loss to anybody. I'm going to go with the extended downtime, Quite sorry about that. This means we are looking at an estimate 6 hour downtime, in the event it reaches 8 I'll push downtime gifts. In the meantime Popham is still alive and kicking so I suggest ya'll go over there and win it in the few hours you have.
JohnCarver wrote:Ok... I was able to identify the problem and push a fix. Although, this crash happened during a point in time where data was being saved. This brings us to our normal crossroads where I can YOLO what I THINK should work and run the risk of massive corruption and/or rollback territory. OR I do the responsible thing and attempt to get the server restarted with a more sure bet of no loss to anybody. I'm going to go with the extended downtime, Quite sorry about that. This means we are looking at an estimate 6 hour downtime, in the event it reaches 8 I'll push downtime gifts. In the meantime Popham is still alive and kicking so I suggest ya'll go over there and win it in the few hours you have.
Lachlaan wrote:The motherbats await a spanking, for the sake of fields.
JohnCarver wrote:Ok... I was able to identify the problem and push a fix. Although, this crash happened during a point in time where data was being saved. This brings us to our normal crossroads where I can YOLO what I THINK should work and run the risk of massive corruption and/or rollback territory. OR I do the responsible thing and attempt to get the server restarted with a more sure bet of no loss to anybody. I'm going to go with the extended downtime, Quite sorry about that. This means we are looking at an estimate 6 hour downtime, in the event it reaches 8 I'll push downtime gifts. In the meantime Popham is still alive and kicking so I suggest ya'll go over there and win it in the few hours you have.
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